Nik wrote:
[I build my Windows apps on Win2k. How can I do it on Linux? winegcc doesn't seem the right way.]
Depends. If your apps use C++, and you need to be able to access non-COM C++ DLLs compiled by other folks, I bet the best way to go is just run the same development tools you used on Win2k under Wine. You might be able to just run the Visual C++ setup under Wine and get the IDE running. Or if the commandline is enough for you, see http://kegel.com/wine/cl-howto.html for how I used to set that up.
Or, if you can get away with using Mingw instead of Microsoft's compiler, see http://www.winehq.com/site/docs/winedev-guide/cross-compiling-tests for info about how to set up a mingw cross-compiler. - Dan
On 5/30/06, Dan Kegel dank@kegel.com wrote:
Nik wrote:
[I build my Windows apps on Win2k. How can I do it on Linux? winegcc doesn't seem the right way.]
...
Or, if you can get away with using Mingw instead of Microsoft's compiler, see http://www.winehq.com/site/docs/winedev-guide/cross-compiling-tests for info about how to set up a mingw cross-compiler.
Thank you Dan for your kind help. Indeed, as my "clover" example implies, our C programs are probably as straightforward as Win32 software gets, and we actually use both MS C and MinGW when we build them under Win2K/XP. One more question, if I may: where would I find an example of a makefile or shell script that uses MingW32 on Linux, once installed as your reference above suggests?
Nik N.