Signed-off-by: Józef Kucia jkucia@codeweavers.com --- dlls/wined3d/glsl_shader.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index c83d5f697f1e..9f9d54c99c20 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -11415,8 +11415,8 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_DCL_INPUT_CONTROL_POINT_COUNT */ shader_glsl_nop, /* WINED3DSIH_DCL_INPUT_PRIMITIVE */ shader_glsl_nop, /* WINED3DSIH_DCL_INPUT_PS */ shader_glsl_nop, - /* WINED3DSIH_DCL_INPUT_PS_SGV */ NULL, - /* WINED3DSIH_DCL_INPUT_PS_SIV */ NULL, + /* WINED3DSIH_DCL_INPUT_PS_SGV */ shader_glsl_nop, + /* WINED3DSIH_DCL_INPUT_PS_SIV */ shader_glsl_nop, /* WINED3DSIH_DCL_INPUT_SGV */ shader_glsl_nop, /* WINED3DSIH_DCL_INPUT_SIV */ shader_glsl_nop, /* WINED3DSIH_DCL_INTERFACE */ NULL,