Signed-off-by: Zhiyi Zhang zzhang@codeweavers.com --- dlls/wined3d/directx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 42e1578561f..b65f13e7751 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -1755,7 +1755,7 @@ HRESULT CDECL wined3d_check_device_type(const struct wined3d *wined3d, debug_d3dformat(backbuffer_format), windowed);
/* The task of this function is to check whether a certain display / backbuffer format - * combination is available on the given adapter. In fullscreen mode microsoft specified + * combination is available on the given output. In fullscreen mode microsoft specified * that the display format shouldn't provide alpha and that ignoring alpha the backbuffer * and display format should match exactly. * In windowed mode format conversion can occur and this depends on the driver. */