You still need to prove the second part of your claims.
Please don't omit wine-devel from the cc: list.
[I'm intentionally top posting so that you caould see why it's bad]
"Stefan Reimer" lists@startux.de wrote:
Yeap I did, see:
quark@quarks ~ $ winedump .wine/drive_c/Program\ Files/Sony/EverQuest\ II/EverQuest2.exe Contents of .wine/drive_c/Program Files/Sony/EverQuest II/EverQuest2.exe: 12918784 bytes
File Header Machine: 014C (i386) Number of Sections: 6 TimeDateStamp: 48EF93D1 (Fri Oct 10 19:41:37 2008) offset 336 PointerToSymbolTable: 00000000 NumberOfSymbols: 00000000 SizeOfOptionalHeader: 00E0 Characteristics: 012E EXECUTABLE_IMAGE LINE_NUMS_STRIPPED LOCAL_SYMS_STRIPPED LARGE_ADDRESS_AWARE 32BIT_MACHINE
....
Done dumping .wine/drive_c/Program Files/Sony/EverQuest II/EverQuest2.exe
"Stefan Reimer" lists@startux.de wrote:
The EQ2 binary is large address aware.
Windows changes it upper most user space address from 0x7FFEFFFF to 0xBFFEFFFF booting with /3GB and this is not possible in wine right now as I think.
Did you really check that?