On 2 October 2015 at 14:54, Matteo Bruni mbruni@codeweavers.com wrote:
It's not a huge issue, but generally speaking things are more readable on the caller side when you use a flag or enum instead of a BOOL. I.e., "declare_in_varying(..., TRUE, ...);" vs. e.g. "declare_in_varying(..., WINED3D_GLSL_INTERPOLATE_FLAT, ...);".