This is never used, since we reject creation of vertex declarations that contain any elements with unsupported formats.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/context.c | 11 +---------- dlls/wined3d/vertexdeclaration.c | 5 ----- dlls/wined3d/wined3d_private.h | 1 - 3 files changed, 1 insertion(+), 16 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 9ce883d9631..ea7eaf9911c 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -3601,7 +3601,6 @@ static void context_update_stream_info(struct wined3d_context *context, const st { struct wined3d_stream_info *stream_info = &context->stream_info; const struct wined3d_d3d_info *d3d_info = context->d3d_info; - const struct wined3d_gl_info *gl_info = context->gl_info; DWORD prev_all_vbo = stream_info->all_vbo; unsigned int i; WORD map; @@ -3664,15 +3663,7 @@ static void context_update_stream_info(struct wined3d_context *context, const st if (stream_info->all_vbo) return;
- if (use_vs(state)) - { - if (state->vertex_declaration->have_half_floats && !gl_info->supported[ARB_HALF_FLOAT_VERTEX]) - { - TRACE("Using immediate mode draw with vertex shaders for FLOAT16 conversion.\n"); - context->use_immediate_mode_draw = TRUE; - } - } - else + if (!use_vs(state)) { WORD slow_mask = -!d3d_info->ffp_generic_attributes & (1u << WINED3D_FFP_PSIZE); slow_mask |= -(!d3d_info->vertex_bgra && !d3d_info->ffp_generic_attributes) diff --git a/dlls/wined3d/vertexdeclaration.c b/dlls/wined3d/vertexdeclaration.c index cd8bb5e4233..81032745a06 100644 --- a/dlls/wined3d/vertexdeclaration.c +++ b/dlls/wined3d/vertexdeclaration.c @@ -251,11 +251,6 @@ static HRESULT vertexdeclaration_init(struct wined3d_vertex_declaration *declara heap_free(declaration->elements); return E_FAIL; } - - if (elements[i].format == WINED3DFMT_R16G16_FLOAT || elements[i].format == WINED3DFMT_R16G16B16A16_FLOAT) - { - declaration->have_half_floats = TRUE; - } }
return WINED3D_OK; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index c9a234872fb..782d91da772 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -3740,7 +3740,6 @@ struct wined3d_vertex_declaration unsigned int element_count;
BOOL position_transformed; - BOOL have_half_floats; };
struct wined3d_saved_states