On 30 August 2013 00:19, Stefan Dösinger stefan@codeweavers.com wrote:
/* A 8x4x2 texture consisting of 4 4x4 blocks. The colors of the blocks are red, green, blue and white. */
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00
In general we're using lower-case hex in wined3d, but I think it should at least be consistent within the same test.
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1
Am 2013-08-30 17:31, schrieb Henri Verbeet:
On 30 August 2013 00:19, Stefan Dösinger stefan@codeweavers.com wrote:
/* A 8x4x2 texture consisting of 4 4x4 blocks. The
colors of the blocks are red, green, blue and white. */ + 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x00, 0xF8, 0x00, 0x00, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1F, 0x00, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, + 0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00
In general we're using lower-case hex in wined3d, but I think it should at least be consistent within the same test.
Bleh, that's what happens when you mix copypasting from a hex editor with typing off certain parts :-\