I'm seeing a crash occasionally in ddraw/tests/visual.c on hardy, with a cheap PNY 8500 GT 512MB PCIe nvidia card. (Hrm. http://www.overclockersclub.com/reviews/8500gt/11.htm has a review that says "stay away from this one", maybe I shouldn't have gone for the cheapest card.)
Out of 200 runs, I saw two instances of the crash. Anyone seen this before?
http://kegel.com/wine/patchwatcher/results/869.log ../../../tools/runtest -q -P wine -M ddraw.dll -T ../../.. -p ddraw_test.exe.so visual.c && touch visual.ok fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32ed78,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface wine: Unhandled page fault on read access to 0x0000015c at address 0x611048ce (thread 0013), starting debugger... Unhandled exception: page fault on read access to 0x0000015c in 32-bit code (0x611048ce). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:611048ce ESP:0032e3e0 EBP:ffffffff EFLAGS:00010246( - 00 -RIZP1) EAX:00000000 EBX:61ab2000 ECX:7c0a7ca0 EDX:00000000 ESI:7c0a7ca0 EDI:7c0a7ca0 Stack dump: 0x0032e3e0: 61ab2000 61b57008 61ac7840 0001ffff 0x0032e3f0: 0032e428 601ea4f0 012c7160 7c07dcb8 0x0032e400: 00000001 00000024 00000002 7c07dcb0 0x0032e410: 601e2e24 beef0003 bfef1f69 602c5ff4 0x0032e420: 0032e5db 0032e448 601e409d 0032e46c 0x0032e430: 0032e59c 0032e5db 0032e58c 602c5ff4 Backtrace: 0x611048ce: movl 0x15c(%eax),%eax
http://kegel.com/wine/patchwatcher/results/857.log ../../../tools/runtest -q -P wine -M ddraw.dll -T ../../.. -p ddraw_test.exe.so visual.c && touch visual.ok fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers fixme:win:EnumDisplayDevicesW ((null),0,0x32ed78,0x00000000), stub! fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface wine: Unhandled page fault on read access to 0x0000015c at address 0x611048ce (thread 0013), starting debugger... Unhandled exception: page fault on read access to 0x0000015c in 32-bit code (0x611048ce). Register dump: CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b EIP:611048ce ESP:0032e500 EBP:ffffffff EFLAGS:00010246( - 00 -RIZP1) EAX:00000000 EBX:61ab2000 ECX:7c0a6370 EDX:00000000 ESI:7c0a6370 EDI:7c0a6370 Stack dump: 0x0032e500: 61ab2000 61b57008 61ac7840 0001ffff 0x0032e510: 0032e548 601ea4f0 012c7160 7c072010 0x0032e520: 00000001 00000024 7c097560 602a82f5 0x0032e530: 601e2e24 602c7190 bfef1ac2 602c5ff4 0x0032e540: 0032e6fb 0032e568 601e409d 0032e58c 0x0032e550: 0032e6bc 0032e6fb 0032e6ac 602c5ff4 Backtrace: 0x611048ce: movl 0x15c(%eax),%eax
2008/9/4 Dan Kegel dank@kegel.com:
I'm seeing a crash occasionally in ddraw/tests/visual.c on hardy, with a cheap PNY 8500 GT 512MB PCIe nvidia card. (Hrm. http://www.overclockersclub.com/reviews/8500gt/11.htm has a review that says "stay away from this one", maybe I shouldn't have gone for the cheapest card.)
Out of 200 runs, I saw two instances of the crash. Anyone seen this before?
I'm afraid not :-/ Unfortunately I don't see much of a backtrace in the log either.