Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/surface.c | 15 ++++++++------- dlls/wined3d/texture.c | 2 +- dlls/wined3d/wined3d_private.h | 4 ++-- 3 files changed, 11 insertions(+), 10 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 1824a98..4bcd94a 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2324,17 +2324,18 @@ BOOL surface_load_texture(struct wined3d_surface *surface, }
/* Context activation is done by the caller. */ -BOOL surface_load_renderbuffer(struct wined3d_surface *surface, +BOOL texture2d_load_renderbuffer(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, DWORD dst_location) { - struct wined3d_texture *texture = surface->container; - unsigned int level = surface_get_sub_resource_idx(surface) % texture->level_count; + unsigned int level = sub_resource_idx % texture->level_count; const RECT rect = {0, 0, wined3d_texture_get_level_width(texture, level), wined3d_texture_get_level_height(texture, level)}; - DWORD locations = surface_get_sub_resource(surface)->locations; - DWORD src_location; + struct wined3d_texture_sub_resource *sub_resource; + DWORD src_location, locations;
+ sub_resource = &texture->sub_resources[sub_resource_idx]; + locations = sub_resource->locations; if (texture->resource.usage & WINED3DUSAGE_DEPTHSTENCIL) { FIXME("Unimplemented copy from %s for depth/stencil buffers.\n", @@ -2351,8 +2352,8 @@ BOOL surface_load_renderbuffer(struct wined3d_surface *surface, else /* surface_blt_fbo will load the source location if necessary. */ src_location = WINED3D_LOCATION_TEXTURE_RGB;
- surface_blt_fbo(texture->resource.device, context, WINED3D_TEXF_POINT, - surface, src_location, &rect, surface, dst_location, &rect); + surface_blt_fbo(texture->resource.device, context, WINED3D_TEXF_POINT, sub_resource->u.surface, + src_location, &rect, sub_resource->u.surface, dst_location, &rect);
return TRUE; } diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 9add4a3..eb04a46 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -1810,7 +1810,7 @@ static BOOL texture2d_load_location(struct wined3d_texture *texture, unsigned in
case WINED3D_LOCATION_RB_RESOLVED: case WINED3D_LOCATION_RB_MULTISAMPLE: - return surface_load_renderbuffer(surface, context, location); + return texture2d_load_renderbuffer(texture, sub_resource_idx, context, location);
case WINED3D_LOCATION_TEXTURE_RGB: case WINED3D_LOCATION_TEXTURE_SRGB: diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index d2addfb..5003cc5 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -3236,6 +3236,8 @@ static inline unsigned int wined3d_texture_get_level_pow2_height(const struct wi
BOOL texture2d_load_drawable(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context) DECLSPEC_HIDDEN; +BOOL texture2d_load_renderbuffer(struct wined3d_texture *texture, unsigned int sub_resource_idx, + struct wined3d_context *context, DWORD dst_location) DECLSPEC_HIDDEN; BOOL texture2d_load_sysmem(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, DWORD dst_location) DECLSPEC_HIDDEN;
@@ -3344,8 +3346,6 @@ HRESULT wined3d_surface_blt(struct wined3d_surface *dst_surface, const RECT *dst const struct wined3d_blt_fx *blt_fx, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN; void surface_load_fb_texture(struct wined3d_surface *surface, BOOL srgb, struct wined3d_context *context) DECLSPEC_HIDDEN; -BOOL surface_load_renderbuffer(struct wined3d_surface *surface, - struct wined3d_context *context, DWORD dst_location) DECLSPEC_HIDDEN; BOOL surface_load_texture(struct wined3d_surface *surface, struct wined3d_context *context, BOOL srgb) DECLSPEC_HIDDEN; void wined3d_surface_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx,