Binary packages for various distributions will be available from: https://www.winehq.org/download
Summary since last release * Rebased to current wine 4.5 (759 patches are applied to wine vanilla)
NOTE: All FAudio patches has been reverted due to the lack of official package support. This will allow games that require XAudio2 support to still function.
Upstreamed (Either directly from staging or fixed with a similar patch). * winex11: Forward all clipping requests to the right thread (including fullscreen clipping). * advapi32: Add RegLoadAppKeyA/RegLoadAppKeyW stubs * uianimation.idl: Add more interfaces * imagehlp: Implement ImageLoad and cleanup ImageUnload. * imagehlp/tests: Add tests for ImageLoad, ImageUnload, GetImageUnusedHeaderBytes. * msi: Always return MSIDBSTATE_ERROR when MsiGetDatabaseState is called from a custom action. * urlmon: Use unescaped Urls for FTP actions. * urlmon/tests: Add FTP encoded url test. * d3dx9_36/tests: Add initial tests for dummy skininfo interface. * imagehlp: Catch invalid memory access in CheckSumMappedFile and add tests. * imagehlp: Fix checksum calculation for odd sizes. * wintrust/tests: Add tests for WinVerifyTrust. * wintrust/tests: Add some additional tests. * kernel32: Allow empty profile section and key name strings.
Added: * [46470] opencl: Add support for OpenCL 1.2.
Updated: * wined3d-Indexed_Vertex_Blending * wined3d-SWVP-shaders * dinput-remap-joystick * ddraw-version-check * ddraw-Rendering_Targets
Where can you help * Run Steam/Battle.net/UPlay. * Try you favorite game. * Test your favorite applications. * Improve staging patches and get them accepted upstream.
As always, if you find a bug, please report it via https://bugs.winehq.org
Best Regards Alistair.