On 28 January 2016 at 00:17, Józef Kucia jkucia@codeweavers.com wrote:
Signed-off-by: Józef Kucia jkucia@codeweavers.com
A similar test crashes in d3d8.
dlls/d3d9/tests/device.c | 40 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 40 insertions(+)
This probably just corrupts memory on Windows, if e.g. SetTextureStageState() is any indication.