Signed-off-by: Zhiyi Zhang zzhang@codeweavers.com --- dlls/d3d8/tests/device.c | 224 +++++++++++++++++++++------------------ 1 file changed, 122 insertions(+), 102 deletions(-)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 008395df1a6..367be57d5ec 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -106,7 +106,8 @@ static BOOL adapter_is_warp(const D3DADAPTER_IDENTIFIER8 *identifier) return !strcmp(identifier->Driver, "d3d10warp.dll"); }
-static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, const struct device_desc *desc) +static IDirect3DDevice8 *create_device_on_adapter(IDirect3D8 *d3d8, unsigned int adapter_idx, + HWND focus_window, const struct device_desc *desc) { D3DPRESENT_PARAMETERS present_parameters = {0}; IDirect3DDevice8 *device; @@ -135,12 +136,12 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, cons behavior_flags |= D3DCREATE_FPU_PRESERVE; }
- if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, + if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, adapter_idx, D3DDEVTYPE_HAL, focus_window, behavior_flags, &present_parameters, &device))) return device;
present_parameters.AutoDepthStencilFormat = D3DFMT_D16; - if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, + if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, adapter_idx, D3DDEVTYPE_HAL, focus_window, behavior_flags, &present_parameters, &device))) return device;
@@ -148,13 +149,18 @@ static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, cons return NULL; behavior_flags ^= (D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_SOFTWARE_VERTEXPROCESSING);
- if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window, + if (SUCCEEDED(IDirect3D8_CreateDevice(d3d8, adapter_idx, D3DDEVTYPE_HAL, focus_window, behavior_flags, &present_parameters, &device))) return device;
return NULL; }
+static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, const struct device_desc *desc) +{ + return create_device_on_adapter(d3d8, D3DADAPTER_DEFAULT, focus_window, desc); +} + static HRESULT reset_device(IDirect3DDevice8 *device, const struct device_desc *desc) { D3DPRESENT_PARAMETERS present_parameters = {0}; @@ -8829,6 +8835,7 @@ static void test_swapchain_multisample_reset(void)
static void test_device_caps(void) { + unsigned int adapter_idx, adapter_count; IDirect3DDevice8 *device; IDirect3D8 *d3d; ULONG refcount; @@ -8839,106 +8846,119 @@ static void test_device_caps(void) window = create_window(); d3d = Direct3DCreate8(D3D_SDK_VERSION); ok(!!d3d, "Failed to create a D3D object.\n"); - if (!(device = create_device(d3d, window, NULL))) + + adapter_count = IDirect3D8_GetAdapterCount(d3d); + for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx) { - skip("Failed to create a D3D device.\n"); - IDirect3D8_Release(d3d); - DestroyWindow(window); - return; + /* Test IDirect3D8_GetDeviceCaps */ + hr = IDirect3D8_GetDeviceCaps(d3d, adapter_idx, D3DDEVTYPE_HAL, &caps); + ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "GetDeviceCaps failed, hr %#x.\n", hr); + if (hr == D3DERR_NOTAVAILABLE) + { + skip("No Direct3D support, skipping test.\n"); + break; + } + ok(caps.AdapterOrdinal == adapter_idx, "Expect adapter ordinal %u, got %u.\n", adapter_idx, + caps.AdapterOrdinal); + + /* Test IDirect3DDevice8_GetDeviceCaps */ + device = create_device_on_adapter(d3d, adapter_idx, window, NULL); + ok(!!device, "Failed to create a D3D device on adapter %u.\n", adapter_idx); + hr = IDirect3DDevice8_GetDeviceCaps(device, &caps); + ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); + + ok(caps.AdapterOrdinal == adapter_idx, "Expect adapter ordinal %u, got %u.\n", adapter_idx, + caps.AdapterOrdinal); + ok(!(caps.Caps & ~D3DCAPS_READ_SCANLINE), "Caps field has unexpected flags %#x.\n", caps.Caps); + ok(!(caps.Caps2 & ~(D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_CANRENDERWINDOWED + | D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_FULLSCREENGAMMA + | D3DCAPS2_NO2DDURING3DSCENE | D3DCAPS2_RESERVED)), + "Caps2 field has unexpected flags %#x.\n", caps.Caps2); + /* Nvidia returns that 0x400 flag, which is probably Vista+ + * D3DCAPS3_DXVAHD from d3d9caps.h */ + /* AMD doesn't filter all the ddraw / d3d9 caps. Consider that behavior + * broken. */ + ok(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | D3DCAPS3_RESERVED | 0x400)) + || broken(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | 0x80))), + "Caps3 field has unexpected flags %#x.\n", caps.Caps3); + ok(!(caps.PrimitiveMiscCaps & ~(D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP + | D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW | D3DPMISCCAPS_CULLCCW + | D3DPMISCCAPS_COLORWRITEENABLE | D3DPMISCCAPS_CLIPPLANESCALEDPOINTS + | D3DPMISCCAPS_CLIPTLVERTS | D3DPMISCCAPS_TSSARGTEMP | D3DPMISCCAPS_BLENDOP + | D3DPMISCCAPS_NULLREFERENCE)) + || broken(!(caps.PrimitiveMiscCaps & ~0x003fdff6)), + "PrimitiveMiscCaps field has unexpected flags %#x.\n", caps.PrimitiveMiscCaps); + /* AMD includes an unknown 0x2 flag. */ + ok(!(caps.RasterCaps & ~(D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_PAT | D3DPRASTERCAPS_ZTEST + | D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE | D3DPRASTERCAPS_ANTIALIASEDGES + | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR + | D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER + | D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE + | D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE)) + || broken(!(caps.RasterCaps & ~0x0ff7f19b)), + "RasterCaps field has unexpected flags %#x.\n", caps.RasterCaps); + ok(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR + | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA + | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR + | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA + | D3DPBLENDCAPS_BOTHINVSRCALPHA)), + "SrcBlendCaps field has unexpected flags %#x.\n", caps.SrcBlendCaps); + ok(!(caps.DestBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR + | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA + | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR + | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA + | D3DPBLENDCAPS_BOTHINVSRCALPHA)), + "DestBlendCaps field has unexpected flags %#x.\n", caps.DestBlendCaps); + ok(!(caps.TextureCaps & ~(D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 + | D3DPTEXTURECAPS_ALPHA | D3DPTEXTURECAPS_SQUAREONLY + | D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE + | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PROJECTED + | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP | D3DPTEXTURECAPS_MIPMAP + | D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP + | D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2)), + "TextureCaps field has unexpected flags %#x.\n", caps.TextureCaps); + ok(!(caps.TextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR + | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT + | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR + | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC + | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)) + || broken(!(caps.TextureFilterCaps & ~0x0703073f)), + "TextureFilterCaps field has unexpected flags %#x.\n", caps.TextureFilterCaps); + ok(!(caps.CubeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR + | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT + | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR + | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC + | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)), + "CubeTextureFilterCaps field has unexpected flags %#x.\n", caps.CubeTextureFilterCaps); + ok(!(caps.VolumeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR + | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT + | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR + | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC + | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)), + "VolumeTextureFilterCaps field has unexpected flags %#x.\n", caps.VolumeTextureFilterCaps); + ok(!(caps.LineCaps & ~(D3DLINECAPS_TEXTURE | D3DLINECAPS_ZTEST | D3DLINECAPS_BLEND + | D3DLINECAPS_ALPHACMP | D3DLINECAPS_FOG)), + "LineCaps field has unexpected flags %#x.\n", caps.LineCaps); + ok(!(caps.StencilCaps & ~(D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE + | D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT + | D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR)), + "StencilCaps field has unexpected flags %#x.\n", caps.StencilCaps); + ok(!(caps.VertexProcessingCaps & ~(D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 + | D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER + | D3DVTXPCAPS_TWEENING | D3DVTXPCAPS_NO_VSDT_UBYTE4)), + "VertexProcessingCaps field has unexpected flags %#x.\n", caps.VertexProcessingCaps); + /* Both Nvidia and AMD give 10 here. */ + ok(caps.MaxActiveLights <= 10, + "MaxActiveLights field has unexpected value %u.\n", caps.MaxActiveLights); + /* AMD gives 6, Nvidia returns 8. */ + ok(caps.MaxUserClipPlanes <= 8, + "MaxUserClipPlanes field has unexpected value %u.\n", caps.MaxUserClipPlanes); + ok(caps.MaxVertexW == 0.0f || caps.MaxVertexW >= 1e10f, + "MaxVertexW field has unexpected value %.8e.\n", caps.MaxVertexW); + + refcount = IDirect3DDevice8_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); } - - hr = IDirect3DDevice8_GetDeviceCaps(device, &caps); - ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr); - - ok(!(caps.Caps & ~D3DCAPS_READ_SCANLINE), "Caps field has unexpected flags %#x.\n", caps.Caps); - ok(!(caps.Caps2 & ~(D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_CANRENDERWINDOWED - | D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_FULLSCREENGAMMA - | D3DCAPS2_NO2DDURING3DSCENE | D3DCAPS2_RESERVED)), - "Caps2 field has unexpected flags %#x.\n", caps.Caps2); - /* Nvidia returns that 0x400 flag, which is probably Vista+ - * D3DCAPS3_DXVAHD from d3d9caps.h */ - /* AMD doesn't filter all the ddraw / d3d9 caps. Consider that behavior - * broken. */ - ok(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | D3DCAPS3_RESERVED | 0x400)) - || broken(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | 0x80))), - "Caps3 field has unexpected flags %#x.\n", caps.Caps3); - ok(!(caps.PrimitiveMiscCaps & ~(D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP - | D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW | D3DPMISCCAPS_CULLCCW - | D3DPMISCCAPS_COLORWRITEENABLE | D3DPMISCCAPS_CLIPPLANESCALEDPOINTS - | D3DPMISCCAPS_CLIPTLVERTS | D3DPMISCCAPS_TSSARGTEMP | D3DPMISCCAPS_BLENDOP - | D3DPMISCCAPS_NULLREFERENCE)) - || broken(!(caps.PrimitiveMiscCaps & ~0x003fdff6)), - "PrimitiveMiscCaps field has unexpected flags %#x.\n", caps.PrimitiveMiscCaps); - /* AMD includes an unknown 0x2 flag. */ - ok(!(caps.RasterCaps & ~(D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_PAT | D3DPRASTERCAPS_ZTEST - | D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE | D3DPRASTERCAPS_ANTIALIASEDGES - | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR - | D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER - | D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE - | D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE)) - || broken(!(caps.RasterCaps & ~0x0ff7f19b)), - "RasterCaps field has unexpected flags %#x.\n", caps.RasterCaps); - ok(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR - | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA - | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR - | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA - | D3DPBLENDCAPS_BOTHINVSRCALPHA)), - "SrcBlendCaps field has unexpected flags %#x.\n", caps.SrcBlendCaps); - ok(!(caps.DestBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR - | D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA - | D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR - | D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA - | D3DPBLENDCAPS_BOTHINVSRCALPHA)), - "DestBlendCaps field has unexpected flags %#x.\n", caps.DestBlendCaps); - ok(!(caps.TextureCaps & ~(D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 - | D3DPTEXTURECAPS_ALPHA | D3DPTEXTURECAPS_SQUAREONLY - | D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE - | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PROJECTED - | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP | D3DPTEXTURECAPS_MIPMAP - | D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP - | D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2)), - "TextureCaps field has unexpected flags %#x.\n", caps.TextureCaps); - ok(!(caps.TextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR - | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT - | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR - | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC - | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)) - || broken(!(caps.TextureFilterCaps & ~0x0703073f)), - "TextureFilterCaps field has unexpected flags %#x.\n", caps.TextureFilterCaps); - ok(!(caps.CubeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR - | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT - | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR - | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC - | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)), - "CubeTextureFilterCaps field has unexpected flags %#x.\n", caps.CubeTextureFilterCaps); - ok(!(caps.VolumeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR - | D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT - | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR - | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC - | D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)), - "VolumeTextureFilterCaps field has unexpected flags %#x.\n", caps.VolumeTextureFilterCaps); - ok(!(caps.LineCaps & ~(D3DLINECAPS_TEXTURE | D3DLINECAPS_ZTEST | D3DLINECAPS_BLEND - | D3DLINECAPS_ALPHACMP | D3DLINECAPS_FOG)), - "LineCaps field has unexpected flags %#x.\n", caps.LineCaps); - ok(!(caps.StencilCaps & ~(D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE - | D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT - | D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR)), - "StencilCaps field has unexpected flags %#x.\n", caps.StencilCaps); - ok(!(caps.VertexProcessingCaps & ~(D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 - | D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER - | D3DVTXPCAPS_TWEENING | D3DVTXPCAPS_NO_VSDT_UBYTE4)), - "VertexProcessingCaps field has unexpected flags %#x.\n", caps.VertexProcessingCaps); - /* Both Nvidia and AMD give 10 here. */ - ok(caps.MaxActiveLights <= 10, - "MaxActiveLights field has unexpected value %u.\n", caps.MaxActiveLights); - /* AMD gives 6, Nvidia returns 8. */ - ok(caps.MaxUserClipPlanes <= 8, - "MaxUserClipPlanes field has unexpected value %u.\n", caps.MaxUserClipPlanes); - ok(caps.MaxVertexW == 0.0f || caps.MaxVertexW >= 1e10f, - "MaxVertexW field has unexpected value %.8e.\n", caps.MaxVertexW); - - refcount = IDirect3DDevice8_Release(device); - ok(!refcount, "Device has %u references left.\n", refcount); IDirect3D8_Release(d3d); DestroyWindow(window); }
On Fri, 13 Mar 2020 at 13:06, Zhiyi Zhang zzhang@codeweavers.com wrote:
-static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, const struct device_desc *desc) +static IDirect3DDevice8 *create_device_on_adapter(IDirect3D8 *d3d8, unsigned int adapter_idx,
HWND focus_window, const struct device_desc *desc)
Introducing an extra function works, but I think I'd prefer adding a field for the adapter to the existing device_desc structure.
- for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx) {
skip("Failed to create a D3D device.\n");
IDirect3D8_Release(d3d);
DestroyWindow(window);
return;
/* Test IDirect3D8_GetDeviceCaps */
hr = IDirect3D8_GetDeviceCaps(d3d, adapter_idx, D3DDEVTYPE_HAL, &caps);
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "GetDeviceCaps failed, hr %#x.\n", hr);
if (hr == D3DERR_NOTAVAILABLE)
{
skip("No Direct3D support, skipping test.\n");
break;
}
ok(caps.AdapterOrdinal == adapter_idx, "Expect adapter ordinal %u, got %u.\n", adapter_idx,
caps.AdapterOrdinal);
/* Test IDirect3DDevice8_GetDeviceCaps */
device = create_device_on_adapter(d3d, adapter_idx, window, NULL);
ok(!!device, "Failed to create a D3D device on adapter %u.\n", adapter_idx);
hr = IDirect3DDevice8_GetDeviceCaps(device, &caps);
ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
ok(caps.AdapterOrdinal == adapter_idx, "Expect adapter ordinal %u, got %u.\n", adapter_idx,
caps.AdapterOrdinal);
ok(!(caps.Caps & ~D3DCAPS_READ_SCANLINE), "Caps field has unexpected flags %#x.\n", caps.Caps);
ok(!(caps.Caps2 & ~(D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_CANRENDERWINDOWED
| D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_NO2DDURING3DSCENE | D3DCAPS2_RESERVED)),
"Caps2 field has unexpected flags %#x.\n", caps.Caps2);
/* Nvidia returns that 0x400 flag, which is probably Vista+
* D3DCAPS3_DXVAHD from d3d9caps.h */
/* AMD doesn't filter all the ddraw / d3d9 caps. Consider that behavior
* broken. */
ok(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | D3DCAPS3_RESERVED | 0x400))
|| broken(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | 0x80))),
"Caps3 field has unexpected flags %#x.\n", caps.Caps3);
ok(!(caps.PrimitiveMiscCaps & ~(D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP
| D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW | D3DPMISCCAPS_CULLCCW
| D3DPMISCCAPS_COLORWRITEENABLE | D3DPMISCCAPS_CLIPPLANESCALEDPOINTS
| D3DPMISCCAPS_CLIPTLVERTS | D3DPMISCCAPS_TSSARGTEMP | D3DPMISCCAPS_BLENDOP
| D3DPMISCCAPS_NULLREFERENCE))
|| broken(!(caps.PrimitiveMiscCaps & ~0x003fdff6)),
"PrimitiveMiscCaps field has unexpected flags %#x.\n", caps.PrimitiveMiscCaps);
/* AMD includes an unknown 0x2 flag. */
ok(!(caps.RasterCaps & ~(D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_PAT | D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE | D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE
| D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE))
|| broken(!(caps.RasterCaps & ~0x0ff7f19b)),
"RasterCaps field has unexpected flags %#x.\n", caps.RasterCaps);
ok(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR
| D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA
| D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR
| D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA
| D3DPBLENDCAPS_BOTHINVSRCALPHA)),
"SrcBlendCaps field has unexpected flags %#x.\n", caps.SrcBlendCaps);
ok(!(caps.DestBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR
| D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA
| D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR
| D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA
| D3DPBLENDCAPS_BOTHINVSRCALPHA)),
"DestBlendCaps field has unexpected flags %#x.\n", caps.DestBlendCaps);
ok(!(caps.TextureCaps & ~(D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA | D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP | D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP
| D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2)),
"TextureCaps field has unexpected flags %#x.\n", caps.TextureCaps);
ok(!(caps.TextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC
| D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC))
|| broken(!(caps.TextureFilterCaps & ~0x0703073f)),
"TextureFilterCaps field has unexpected flags %#x.\n", caps.TextureFilterCaps);
ok(!(caps.CubeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC
| D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)),
"CubeTextureFilterCaps field has unexpected flags %#x.\n", caps.CubeTextureFilterCaps);
ok(!(caps.VolumeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC
| D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)),
"VolumeTextureFilterCaps field has unexpected flags %#x.\n", caps.VolumeTextureFilterCaps);
ok(!(caps.LineCaps & ~(D3DLINECAPS_TEXTURE | D3DLINECAPS_ZTEST | D3DLINECAPS_BLEND
| D3DLINECAPS_ALPHACMP | D3DLINECAPS_FOG)),
"LineCaps field has unexpected flags %#x.\n", caps.LineCaps);
ok(!(caps.StencilCaps & ~(D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE
| D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT
| D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR)),
"StencilCaps field has unexpected flags %#x.\n", caps.StencilCaps);
ok(!(caps.VertexProcessingCaps & ~(D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING | D3DVTXPCAPS_NO_VSDT_UBYTE4)),
"VertexProcessingCaps field has unexpected flags %#x.\n", caps.VertexProcessingCaps);
/* Both Nvidia and AMD give 10 here. */
ok(caps.MaxActiveLights <= 10,
"MaxActiveLights field has unexpected value %u.\n", caps.MaxActiveLights);
/* AMD gives 6, Nvidia returns 8. */
ok(caps.MaxUserClipPlanes <= 8,
"MaxUserClipPlanes field has unexpected value %u.\n", caps.MaxUserClipPlanes);
ok(caps.MaxVertexW == 0.0f || caps.MaxVertexW >= 1e10f,
"MaxVertexW field has unexpected value %.8e.\n", caps.MaxVertexW);
refcount = IDirect3DDevice8_Release(device);
}ok(!refcount, "Device has %u references left.\n", refcount);
You're not printing the adapter index in the ok() messages here.
On 3/16/20 8:02 PM, Henri Verbeet wrote:
On Fri, 13 Mar 2020 at 13:06, Zhiyi Zhang zzhang@codeweavers.com wrote:
-static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, const struct device_desc *desc) +static IDirect3DDevice8 *create_device_on_adapter(IDirect3D8 *d3d8, unsigned int adapter_idx,
HWND focus_window, const struct device_desc *desc)
Introducing an extra function works, but I think I'd prefer adding a field for the adapter to the existing device_desc structure.
Well. That would introduce a lot of diffs because a NULL can not be passed to 'desc' any more. Adding an extra function makes the diff smaller. And if later we want to create a device using the default adapter, we can still use create_device directly.
- for (adapter_idx = 0; adapter_idx < adapter_count; ++adapter_idx) {
skip("Failed to create a D3D device.\n");
IDirect3D8_Release(d3d);
DestroyWindow(window);
return;
/* Test IDirect3D8_GetDeviceCaps */
hr = IDirect3D8_GetDeviceCaps(d3d, adapter_idx, D3DDEVTYPE_HAL, &caps);
ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "GetDeviceCaps failed, hr %#x.\n", hr);
if (hr == D3DERR_NOTAVAILABLE)
{
skip("No Direct3D support, skipping test.\n");
break;
}
ok(caps.AdapterOrdinal == adapter_idx, "Expect adapter ordinal %u, got %u.\n", adapter_idx,
caps.AdapterOrdinal);
/* Test IDirect3DDevice8_GetDeviceCaps */
device = create_device_on_adapter(d3d, adapter_idx, window, NULL);
ok(!!device, "Failed to create a D3D device on adapter %u.\n", adapter_idx);
hr = IDirect3DDevice8_GetDeviceCaps(device, &caps);
ok(SUCCEEDED(hr), "Failed to get caps, hr %#x.\n", hr);
ok(caps.AdapterOrdinal == adapter_idx, "Expect adapter ordinal %u, got %u.\n", adapter_idx,
caps.AdapterOrdinal);
ok(!(caps.Caps & ~D3DCAPS_READ_SCANLINE), "Caps field has unexpected flags %#x.\n", caps.Caps);
ok(!(caps.Caps2 & ~(D3DCAPS2_CANCALIBRATEGAMMA | D3DCAPS2_CANRENDERWINDOWED
| D3DCAPS2_CANMANAGERESOURCE | D3DCAPS2_DYNAMICTEXTURES | D3DCAPS2_FULLSCREENGAMMA
| D3DCAPS2_NO2DDURING3DSCENE | D3DCAPS2_RESERVED)),
"Caps2 field has unexpected flags %#x.\n", caps.Caps2);
/* Nvidia returns that 0x400 flag, which is probably Vista+
* D3DCAPS3_DXVAHD from d3d9caps.h */
/* AMD doesn't filter all the ddraw / d3d9 caps. Consider that behavior
* broken. */
ok(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | D3DCAPS3_RESERVED | 0x400))
|| broken(!(caps.Caps3 & ~(D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD | 0x80))),
"Caps3 field has unexpected flags %#x.\n", caps.Caps3);
ok(!(caps.PrimitiveMiscCaps & ~(D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP
| D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW | D3DPMISCCAPS_CULLCCW
| D3DPMISCCAPS_COLORWRITEENABLE | D3DPMISCCAPS_CLIPPLANESCALEDPOINTS
| D3DPMISCCAPS_CLIPTLVERTS | D3DPMISCCAPS_TSSARGTEMP | D3DPMISCCAPS_BLENDOP
| D3DPMISCCAPS_NULLREFERENCE))
|| broken(!(caps.PrimitiveMiscCaps & ~0x003fdff6)),
"PrimitiveMiscCaps field has unexpected flags %#x.\n", caps.PrimitiveMiscCaps);
/* AMD includes an unknown 0x2 flag. */
ok(!(caps.RasterCaps & ~(D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_PAT | D3DPRASTERCAPS_ZTEST
| D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE | D3DPRASTERCAPS_ANTIALIASEDGES
| D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBIAS | D3DPRASTERCAPS_ZBUFFERLESSHSR
| D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY | D3DPRASTERCAPS_WBUFFER
| D3DPRASTERCAPS_WFOG | D3DPRASTERCAPS_ZFOG | D3DPRASTERCAPS_COLORPERSPECTIVE
| D3DPRASTERCAPS_STRETCHBLTMULTISAMPLE))
|| broken(!(caps.RasterCaps & ~0x0ff7f19b)),
"RasterCaps field has unexpected flags %#x.\n", caps.RasterCaps);
ok(!(caps.SrcBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR
| D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA
| D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR
| D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA
| D3DPBLENDCAPS_BOTHINVSRCALPHA)),
"SrcBlendCaps field has unexpected flags %#x.\n", caps.SrcBlendCaps);
ok(!(caps.DestBlendCaps & ~(D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR
| D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA
| D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR
| D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA
| D3DPBLENDCAPS_BOTHINVSRCALPHA)),
"DestBlendCaps field has unexpected flags %#x.\n", caps.DestBlendCaps);
ok(!(caps.TextureCaps & ~(D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2
| D3DPTEXTURECAPS_ALPHA | D3DPTEXTURECAPS_SQUAREONLY
| D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE
| D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PROJECTED
| D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_VOLUMEMAP | D3DPTEXTURECAPS_MIPMAP
| D3DPTEXTURECAPS_MIPVOLUMEMAP | D3DPTEXTURECAPS_MIPCUBEMAP
| D3DPTEXTURECAPS_CUBEMAP_POW2 | D3DPTEXTURECAPS_VOLUMEMAP_POW2)),
"TextureCaps field has unexpected flags %#x.\n", caps.TextureCaps);
ok(!(caps.TextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC
| D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC))
|| broken(!(caps.TextureFilterCaps & ~0x0703073f)),
"TextureFilterCaps field has unexpected flags %#x.\n", caps.TextureFilterCaps);
ok(!(caps.CubeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC
| D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)),
"CubeTextureFilterCaps field has unexpected flags %#x.\n", caps.CubeTextureFilterCaps);
ok(!(caps.VolumeTextureFilterCaps & ~(D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR
| D3DPTFILTERCAPS_MINFANISOTROPIC | D3DPTFILTERCAPS_MIPFPOINT
| D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT | D3DPTFILTERCAPS_MAGFLINEAR
| D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC
| D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC)),
"VolumeTextureFilterCaps field has unexpected flags %#x.\n", caps.VolumeTextureFilterCaps);
ok(!(caps.LineCaps & ~(D3DLINECAPS_TEXTURE | D3DLINECAPS_ZTEST | D3DLINECAPS_BLEND
| D3DLINECAPS_ALPHACMP | D3DLINECAPS_FOG)),
"LineCaps field has unexpected flags %#x.\n", caps.LineCaps);
ok(!(caps.StencilCaps & ~(D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE
| D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT
| D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR)),
"StencilCaps field has unexpected flags %#x.\n", caps.StencilCaps);
ok(!(caps.VertexProcessingCaps & ~(D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7
| D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER
| D3DVTXPCAPS_TWEENING | D3DVTXPCAPS_NO_VSDT_UBYTE4)),
"VertexProcessingCaps field has unexpected flags %#x.\n", caps.VertexProcessingCaps);
/* Both Nvidia and AMD give 10 here. */
ok(caps.MaxActiveLights <= 10,
"MaxActiveLights field has unexpected value %u.\n", caps.MaxActiveLights);
/* AMD gives 6, Nvidia returns 8. */
ok(caps.MaxUserClipPlanes <= 8,
"MaxUserClipPlanes field has unexpected value %u.\n", caps.MaxUserClipPlanes);
ok(caps.MaxVertexW == 0.0f || caps.MaxVertexW >= 1e10f,
"MaxVertexW field has unexpected value %.8e.\n", caps.MaxVertexW);
refcount = IDirect3DDevice8_Release(device);
}ok(!refcount, "Device has %u references left.\n", refcount);
You're not printing the adapter index in the ok() messages here.
adapter index for every ok() messages in the loop?
On Mon, 16 Mar 2020 at 16:53, Zhiyi Zhang zzhang@codeweavers.com wrote:
On 3/16/20 8:02 PM, Henri Verbeet wrote:
On Fri, 13 Mar 2020 at 13:06, Zhiyi Zhang zzhang@codeweavers.com wrote:
-static IDirect3DDevice8 *create_device(IDirect3D8 *d3d8, HWND focus_window, const struct device_desc *desc) +static IDirect3DDevice8 *create_device_on_adapter(IDirect3D8 *d3d8, unsigned int adapter_idx,
HWND focus_window, const struct device_desc *desc)
Introducing an extra function works, but I think I'd prefer adding a field for the adapter to the existing device_desc structure.
Well. That would introduce a lot of diffs because a NULL can not be passed to 'desc' any more.
If it's NULL, we'd use D3DADAPTER_DEFAULT; we have other default values as well.
You're not printing the adapter index in the ok() messages here.
adapter index for every ok() messages in the loop?
Yeah.