From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- tests/vkd3d_shader_api.c | 72 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 72 insertions(+)
diff --git a/tests/vkd3d_shader_api.c b/tests/vkd3d_shader_api.c index ec439e146ddb..65099f22f9a7 100644 --- a/tests/vkd3d_shader_api.c +++ b/tests/vkd3d_shader_api.c @@ -52,7 +52,79 @@ static void test_invalid_shaders(void) ok(rc == VKD3D_ERROR_INVALID_SHADER, "Got unexpected error code %d.\n", rc); }
+static void test_vkd3d_shader_pfns(void) +{ + PFN_vkd3d_shader_serialize_root_signature pfn_vkd3d_shader_serialize_root_signature; + PFN_vkd3d_shader_find_signature_element pfn_vkd3d_shader_find_signature_element; + PFN_vkd3d_shader_free_shader_signature pfn_vkd3d_shader_free_shader_signature; + PFN_vkd3d_shader_parse_input_signature pfn_vkd3d_shader_parse_input_signature; + PFN_vkd3d_shader_parse_root_signature pfn_vkd3d_shader_parse_root_signature; + PFN_vkd3d_shader_free_root_signature pfn_vkd3d_shader_free_root_signature; + PFN_vkd3d_shader_free_shader_code pfn_vkd3d_shader_free_shader_code; + PFN_vkd3d_shader_compile_dxbc pfn_vkd3d_shader_compile_dxbc; + PFN_vkd3d_shader_scan_dxbc pfn_vkd3d_shader_scan_dxbc; + + struct vkd3d_root_signature_desc root_signature_desc; + struct vkd3d_shader_signature_element *element; + struct vkd3d_shader_scan_info scan_info; + struct vkd3d_shader_signature signature; + struct vkd3d_shader_code dxbc, spirv; + int rc; + + static const struct vkd3d_root_signature_desc empty_rs_desc; + static const DWORD vs_code[] = + { +#if 0 + float4 main(int4 p : POSITION) : SV_Position + { + return p; + } +#endif + 0x43425844, 0x3fd50ab1, 0x580a1d14, 0x28f5f602, 0xd1083e3a, 0x00000001, 0x000000d8, 0x00000003, + 0x0000002c, 0x00000060, 0x00000094, 0x4e475349, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, + 0x00000000, 0x00000000, 0x00000002, 0x00000000, 0x00000f0f, 0x49534f50, 0x4e4f4954, 0xababab00, + 0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000001, 0x00000003, + 0x00000000, 0x0000000f, 0x505f5653, 0x7469736f, 0x006e6f69, 0x52444853, 0x0000003c, 0x00010040, + 0x0000000f, 0x0300005f, 0x001010f2, 0x00000000, 0x04000067, 0x001020f2, 0x00000000, 0x00000001, + 0x0500002b, 0x001020f2, 0x00000000, 0x00101e46, 0x00000000, 0x0100003e, + }; + static const struct vkd3d_shader_code vs = {vs_code, sizeof(vs_code)}; + + pfn_vkd3d_shader_serialize_root_signature = vkd3d_shader_serialize_root_signature; + pfn_vkd3d_shader_find_signature_element = vkd3d_shader_find_signature_element; + pfn_vkd3d_shader_free_shader_signature = vkd3d_shader_free_shader_signature; + pfn_vkd3d_shader_parse_input_signature = vkd3d_shader_parse_input_signature; + pfn_vkd3d_shader_parse_root_signature = vkd3d_shader_parse_root_signature; + pfn_vkd3d_shader_free_root_signature = vkd3d_shader_free_root_signature; + pfn_vkd3d_shader_free_shader_code = vkd3d_shader_free_shader_code; + pfn_vkd3d_shader_compile_dxbc = vkd3d_shader_compile_dxbc; + pfn_vkd3d_shader_scan_dxbc = vkd3d_shader_scan_dxbc; + + rc = pfn_vkd3d_shader_serialize_root_signature(&empty_rs_desc, VKD3D_ROOT_SIGNATURE_VERSION_1_0, &dxbc); + ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc); + rc = pfn_vkd3d_shader_parse_root_signature(&dxbc, &root_signature_desc); + ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc); + pfn_vkd3d_shader_free_root_signature(&root_signature_desc); + pfn_vkd3d_shader_free_shader_code(&dxbc); + + rc = pfn_vkd3d_shader_parse_input_signature(&vs, &signature); + ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc); + element = pfn_vkd3d_shader_find_signature_element(&signature, "POSITION", 0, 0); + ok(element, "Could not find shader signature element.\n"); + pfn_vkd3d_shader_free_shader_signature(&signature); + + rc = pfn_vkd3d_shader_compile_dxbc(&vs, &spirv, 0, NULL, NULL); + ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc); + pfn_vkd3d_shader_free_shader_code(&spirv); + + memset(&scan_info, 0, sizeof(scan_info)); + scan_info.type = VKD3D_SHADER_STRUCTURE_TYPE_SCAN_INFO; + rc = pfn_vkd3d_shader_scan_dxbc(&vs, &scan_info); + ok(rc == VKD3D_OK, "Got unexpected error code %d.\n", rc); +} + START_TEST(vkd3d_shader_api) { run_test(test_invalid_shaders); + run_test(test_vkd3d_shader_pfns); }