Am Montag, 26. November 2007 11:37:28 schrieb luis.busquets@ilidium.com:
dlls/d3dx8/d3dx8_main.c | 22 ++++++++++++++++------ include/d3dx8core.h | 4 ++-- 2 files changed, 18 insertions(+), 8 deletions(-)
Please watch out with indentions. You are mixing tabs and spaces in D3DXAssembleShaderFromFileA, so the code looks a bit dissorted here.