After all the feedback, I have decided to work on 4 things: 1.a fontview.exe clone (should give me good experiance in working with the GDI font APIs and also should give the WINE implementations of those APIs a workout. In particular, the functionality used to display a font even though its not registered with the system font lists should be a nice thing to hack on and figure out how its done. Plus, ReactOS can use the results. 2.a guidgen.exe clone (the origonal uses MFC, mine wont obviously) 3.a uuidgen.exe clone (usefull as a way to generate GUIDs/UUIDs from a script or makefile) and 4.a cards.dll clone. Its not only used by the MS card games but others as well. Its been reverse engineered by some people and also at some point MS released an "official" SDK for it (at http://www.microsoft.com/mind/0396/games.asp ) so if we dont clone it, people cant play non-ms games that use it :)