On 23/02/18 09:38, Isira Seneviratne wrote:
Hi Isira,
Thanks for your contribution! Overall this patch looks good to me (although others might beg to differ). Just a couple of comments:
- send_data = malloc(l);
- reply_size = sizeof(ICMP_ECHO_REPLY) + l + 8;
- /* The buffer has to hold 8 more bytes of data (the size of an
ICMP error message). */
- reply_buffer = malloc(reply_size);
These should be heap_alloc() instead, which is a wrapper around the Windows function HeapAlloc(). You'll need to include wine/heap.h for that.
Also, you'll want to specify the name of the component in your commit message, e.g. "[PATCH] ping: Implement -l, -w, -n."
--Zeb
2018-02-23 12:29 GMT-07:00 Zebediah Figura z.figura12@gmail.com:
On 23/02/18 09:38, Isira Seneviratne wrote:
- send_data = malloc(l);
- reply_size = sizeof(ICMP_ECHO_REPLY) + l + 8;
- /* The buffer has to hold 8 more bytes of data (the size of an
ICMP error message). */
- reply_buffer = malloc(reply_size);
These should be heap_alloc() instead, which is a wrapper around the Windows function HeapAlloc(). You'll need to include wine/heap.h for that.
Good point. After looking at it some more, I think reply_buffer should come from heap_alloc and send_data should come from heap_alloc_zero.
-Alex