Lionel, it appears that bug 2398 is up your alley. sigh :) I was hoping it would be an easy fix.. Oh well. Its got something to do with the window/gl rewrite, if you could look at it and the regression causing patch when you get time, it would be appreciated.
Thanks
Dustin
On Tue, 10 May 2005 23:09:34 -0500, Dustin Navea wrote:
Lionel, it appears that bug 2398 is up your alley. sigh :) I was hoping it would be an easy fix.. Oh well. Its got something to do with the window/gl rewrite, if you could look at it and the regression causing patch when you get time, it would be appreciated.
This regression was already been anticipated and has been discussed: there is some info on it on the DirectX wiki page. Basically either off-screen copying or an extension to the X server is needed.
I wouldn't hold your breath ... we knew this would happen to some OpenGL apps but the WM rewrite was too important to hold it.
thanks -mike
On Wed, May 11, 2005 at 01:32:11PM +0100, Mike Hearn wrote:
This regression was already been anticipated and has been discussed: there is some info on it on the DirectX wiki page. Basically either off-screen copying or an extension to the X server is needed.
Exactly and even off-screen copying would not work in all cases, so basically, if we really want to support everything, PBuffers are the only way to go.
Note that it will probably be ages before I look at this problem :-)
Lionel