On 5 April 2017 at 15:38, Józef Kucia jkucia@codeweavers.com wrote:
@@ -2678,17 +2713,17 @@ BOOL context_apply_clear_state(struct wined3d_context *context, const struct win
if (!rt_count || wined3d_resource_is_offscreen(rts[0]->resource)) {
memset(context->blit_targets, 0, gl_info->limits.buffers * sizeof(context->blit_targets));
Is that sizeof missing a '*'?