On Thu, Jan 02, 2003 at 10:35:55PM -0800, Francois Gouget wrote:
MAX_LIGHTS is defined in two places:
mesa.c #define MAX_LIGHTS 8
d3d_private.h #define MAX_LIGHTS 16
So this patch removes the definition from mesa.c. Hopefully this is ok.
This is fixed in one of the 10 or so pending D3D patches. At least, in my working tree I do not have the problem anymore :-)
Lionel
On Fri, 3 Jan 2003, Lionel Ulmer wrote:
On Thu, Jan 02, 2003 at 10:35:55PM -0800, Francois Gouget wrote:
MAX_LIGHTS is defined in two places:
mesa.c #define MAX_LIGHTS 8
d3d_private.h #define MAX_LIGHTS 16
So this patch removes the definition from mesa.c. Hopefully this is ok.
This is fixed in one of the 10 or so pending D3D patches. At least, in my working tree I do not have the problem anymore :-)
Oh my, there are still D3D patches pending! I remember seeing quite a few getting committed yesterday.
Just ignore my patch then :-)