Signed-off-by: Józef Kucia jkucia@codeweavers.com --- dlls/wined3d/adapter_gl.c | 5 +++++ dlls/wined3d/wined3d_gl.h | 1 + 2 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index 3157c49a59ae..ff7d345f32fb 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -204,6 +204,7 @@ static const struct wined3d_extension_map gl_extension_map[] = {"GL_EXT_texture_snorm", EXT_TEXTURE_SNORM }, {"GL_EXT_texture_sRGB", EXT_TEXTURE_SRGB }, {"GL_EXT_texture_sRGB_decode", EXT_TEXTURE_SRGB_DECODE }, + {"GL_EXT_texture_swizzle", EXT_TEXTURE_SWIZZLE }, {"GL_EXT_vertex_array_bgra", EXT_VERTEX_ARRAY_BGRA },
/* NV */ @@ -3645,6 +3646,10 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, TRACE("Disabling ARB_clip_control because ARB_viewport_array is not supported.\n"); gl_info->supported[ARB_CLIP_CONTROL] = FALSE; } + if (!gl_info->supported[ARB_TEXTURE_SWIZZLE] && gl_info->supported[EXT_TEXTURE_SWIZZLE]) + { + gl_info->supported[ARB_TEXTURE_SWIZZLE] = TRUE; + } if (gl_info->supported[ARB_STENCIL_TEXTURING] && !gl_info->supported[ARB_TEXTURE_SWIZZLE]) { /* The stencil value needs to be placed in the green channel. */ diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index ae067e65805a..102ab06988a1 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -186,6 +186,7 @@ enum wined3d_gl_extension EXT_TEXTURE_SNORM, EXT_TEXTURE_SRGB, EXT_TEXTURE_SRGB_DECODE, + EXT_TEXTURE_SWIZZLE, EXT_VERTEX_ARRAY_BGRA, /* NVIDIA */ NV_FENCE,
On Fri, 5 Apr 2019 at 13:23, Józef Kucia jkucia@codeweavers.com wrote:
dlls/wined3d/adapter_gl.c | 5 +++++ dlls/wined3d/wined3d_gl.h | 1 + 2 files changed, 6 insertions(+)
For straightforward renames like this, we typically just handle things in gl_extension_map[]. (See e.g. GL_EXT_polygon_offset_clamp).