On 6 October 2015 at 10:36, Riccardo Bortolato rikyz619@gmail.com wrote:
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index eb4a0fc..e5111ab 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2335,6 +2335,8 @@ void wined3d_volume_get_pitch(const struct wined3d_volume *volume, UINT *row_pit void wined3d_volume_load(struct wined3d_volume *volume, struct wined3d_context *context, BOOL srgb_mode) DECLSPEC_HIDDEN; void wined3d_volume_invalidate_location(struct wined3d_volume *volume, DWORD location) DECLSPEC_HIDDEN; +HRESULT wined3d_volume_map(struct wined3d_volume *volume,
struct wined3d_map_desc *map_desc, const struct wined3d_box *box, DWORD flags);
This needs DECLSPEC_HIDDEN. Applies to patch 7/10 as well.