From: Józef Kucia jkucia@codeweavers.com
We don't want to write PointSize in tessellation and geometry shaders.
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- libs/vkd3d/device.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index 673c54a889cf..f91c0d96bf96 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -1015,6 +1015,8 @@ static HRESULT vkd3d_create_vk_device(struct d3d12_device *device, && FAILED(hr = vkd3d_select_physical_device(device->vkd3d_instance, &physical_device))) return hr;
+ device->vk_physical_device = physical_device; + /* Create command queues */ VK_CALL(vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &queue_family_count, NULL)); if (!(queue_properties = vkd3d_calloc(queue_family_count, sizeof(*queue_properties)))) @@ -1083,10 +1085,11 @@ static HRESULT vkd3d_create_vk_device(struct d3d12_device *device, VK_CALL(vkGetPhysicalDeviceMemoryProperties(physical_device, &device->memory_properties));
VK_CALL(vkGetPhysicalDeviceFeatures(physical_device, &device_features)); - device->vk_physical_device = physical_device; if (FAILED(hr = vkd3d_init_device_caps(device, create_info, &device_features, &extension_count))) goto done;
+ device_features.shaderTessellationAndGeometryPointSize = VK_FALSE; + if (!(extensions = vkd3d_calloc(extension_count, sizeof(*extensions)))) { hr = E_OUTOFMEMORY;