Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/surface.c | 25 ++++++++++++++----------- 1 file changed, 14 insertions(+), 11 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index b07d3cd77ea..5064fb917fe 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1654,6 +1654,14 @@ static HRESULT surface_cpu_blt(struct wined3d_texture *dst_texture, unsigned int
context = context_acquire(device, NULL, 0);
+ src_format = src_texture->resource.format; + dst_format = dst_texture->resource.format; + + if (wined3d_format_is_typeless(src_format) && src_format->id == dst_format->typeless_id) + src_format = dst_format; + if (wined3d_format_is_typeless(dst_format) && dst_format->id == src_format->typeless_id) + dst_format = src_format; + dst_range.offset = 0; dst_range.size = dst_texture->sub_resources[dst_sub_resource_idx].size; if (src_texture == dst_texture && src_sub_resource_idx == dst_sub_resource_idx) @@ -1671,30 +1679,23 @@ static HRESULT surface_cpu_blt(struct wined3d_texture *dst_texture, unsigned int dst_texture->sub_resources[dst_sub_resource_idx].size, 0, WINED3D_MAP_READ | WINED3D_MAP_WRITE);
src_map = dst_map; - src_format = dst_texture->resource.format; - dst_format = src_format; - dst_fmt_flags = dst_texture->resource.format_flags; - src_fmt_flags = dst_fmt_flags; } else { same_sub_resource = FALSE; - dst_format = dst_texture->resource.format; - dst_fmt_flags = dst_texture->resource.format_flags; - if (!(flags & WINED3D_BLT_RAW) && dst_texture->resource.format->id != src_texture->resource.format->id) + if (!(flags & WINED3D_BLT_RAW) && dst_format->id != src_format->id) { if (!(converted_texture = surface_convert_format(src_texture, src_sub_resource_idx, dst_format))) { - FIXME("Cannot convert %s to %s.\n", debug_d3dformat(src_texture->resource.format->id), - debug_d3dformat(dst_texture->resource.format->id)); + FIXME("Cannot convert %s to %s.\n", debug_d3dformat(src_format->id), + debug_d3dformat(dst_format->id)); context_release(context); return WINED3DERR_NOTAVAILABLE; } src_texture = converted_texture; src_sub_resource_idx = 0; + src_format = src_texture->resource.format; } - src_format = src_texture->resource.format; - src_fmt_flags = src_texture->resource.format_flags;
map_binding = src_texture->resource.map_binding; texture_level = src_sub_resource_idx % src_texture->level_count; @@ -1715,6 +1716,8 @@ static HRESULT surface_cpu_blt(struct wined3d_texture *dst_texture, unsigned int dst_map.data = wined3d_context_map_bo_address(context, &dst_data, dst_texture->sub_resources[dst_sub_resource_idx].size, 0, WINED3D_MAP_WRITE); } + src_fmt_flags = src_format->flags[src_texture->resource.gl_type]; + dst_fmt_flags = dst_format->flags[dst_texture->resource.gl_type]; flags &= ~WINED3D_BLT_RAW;
bpp = dst_format->byte_count;