Wouldn't it be cleaner to cache the double buffering property in the WineGLPIxelFormat and set the gdi cap in there? That would skip another unneeded function.
Roderick
Err, the patch is correct. I somehow missed that a test was part of it. Sorry.
On Tuesday 14 August 2007 11:08, Roderick Colenbrander wrote:
Wouldn't it be cleaner to cache the double buffering property in the WineGLPIxelFormat and set the gdi cap in there? That would skip another unneeded function.
Roderick