Signed-off-by: Józef Kucia jkucia@codeweavers.com --- dlls/wined3d/wined3d_private.h | 1 + 1 file changed, 1 insertion(+)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 39bb06ad2658..5187bcf7291e 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4109,6 +4109,7 @@ static inline BOOL shader_is_scalar(const struct wined3d_shader_register *reg) case WINED3DSPR_DEPTHOUTGE: case WINED3DSPR_DEPTHOUTLE: case WINED3DSPR_LOOP: /* aL */ + case WINED3DSPR_OUTPOINTID: case WINED3DSPR_PREDICATE: /* p0 */ case WINED3DSPR_PRIMID: /* primID */ case WINED3DSPR_SAMPLEMASK: /* oMask */