Have exactly the same error when trying to run Max Pane. Tried with --debygmsg +seh, but didn't give any clue. Perhaps weshould file a bugreport on bugs.winehq.com or try wine-devel.
Anyone who knows about seh at wine-devel, could you say what makes this happen ?
err:seh:EXC_DefaultHandling Exception frame is not in stack limits => unable to dispatch exception.
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Here is how I got it:
I started Wine from the command line; the resolution changed from 1024x768 to 64x480; then I got the Unreal menu; I then selected 'options' and then 'advanced options'; Unreal popped-up a window where I chose 'drivers' then 'opengl support'; after that I got back to the desktop ('err:seh...' line).
Hope it helps.
N.B. I checked my config.log again; ./tools/wineinstall did
$ ./configure -C --enable-opengl
All the opengl items got a 'yes' answer, except this one:
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configure:6918: checking for thread-safe OpenGL version configure:6938: gcc -o conftest -g -O2 -I/usr/X11R6/include conftest.c -L/usr/X11R6/lib -lGL >&5 /tmp/ccc9a5Qz.o: In function main': /home/fab/test/wine/configure:6930: undefined reference to pthread_getspecific' collect2: ld returned 1 exit status configure:6941: $? = 1 configure: failed program was: #line 6925 "configure" #include "confdefs.h"
int main () { pthread_getspecific(); ; return 0; } configure:6959: result: no
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See you.
-- Fabrice DELENTE E-mail : fabrice.delente@free.fr _______________________________________________ wine-users mailing list wine-users@winehq.com http://www.winehq.com/mailman/listinfo/wine-users
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