Signed-off-by: Nikolay Sivov nsivov@codeweavers.com --- dlls/d3dx10_43/Makefile.in | 1 - dlls/d3dx10_43/compiler.c | 4 ++-- dlls/d3dx10_43/font.c | 4 ++-- dlls/d3dx10_43/mesh.c | 4 ++-- dlls/d3dx10_43/sprite.c | 4 ++-- dlls/d3dx10_43/texture.c | 6 +++--- 6 files changed, 11 insertions(+), 12 deletions(-)
diff --git a/dlls/d3dx10_43/Makefile.in b/dlls/d3dx10_43/Makefile.in index 67cf4863b0f..0fab62f4834 100644 --- a/dlls/d3dx10_43/Makefile.in +++ b/dlls/d3dx10_43/Makefile.in @@ -1,4 +1,3 @@ -EXTRADEFS = -DWINE_NO_LONG_TYPES MODULE = d3dx10_43.dll IMPORTLIB = d3dx10 IMPORTS = d3d10_1 d3dcompiler dxguid uuid gdi32 diff --git a/dlls/d3dx10_43/compiler.c b/dlls/d3dx10_43/compiler.c index 0083ab267f1..d13da538ee1 100644 --- a/dlls/d3dx10_43/compiler.c +++ b/dlls/d3dx10_43/compiler.c @@ -51,7 +51,7 @@ HRESULT WINAPI D3DX10CreateEffectFromMemory(const void *data, SIZE_T datasize, c if (FAILED(hr = D3DCompile(data, datasize, filename, defines, include, "main", profile, shader_flags, effect_flags, &code, errors))) { - WARN("Effect compilation failed, hr %#x.\n", hr); + WARN("Effect compilation failed, hr %#lx.\n", hr); return hr; }
@@ -84,7 +84,7 @@ HRESULT WINAPI D3DX10CreateEffectFromFileW(const WCHAR *filename, const D3D10_SH if (FAILED(hr = D3DCompileFromFile(filename, defines, include, "main", profile, shader_flags, effect_flags, &code, errors))) { - WARN("Effect compilation failed, hr %#x.\n", hr); + WARN("Effect compilation failed, hr %#lx.\n", hr); return hr; }
diff --git a/dlls/d3dx10_43/font.c b/dlls/d3dx10_43/font.c index b59d2f9be4b..1589c3a0eef 100644 --- a/dlls/d3dx10_43/font.c +++ b/dlls/d3dx10_43/font.c @@ -66,7 +66,7 @@ static ULONG WINAPI d3dx_font_AddRef(ID3DX10Font *iface) struct d3dx_font *font = impl_from_ID3DX10Font(iface); ULONG refcount = InterlockedIncrement(&font->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount); return refcount; }
@@ -75,7 +75,7 @@ static ULONG WINAPI d3dx_font_Release(ID3DX10Font *iface) struct d3dx_font *font = impl_from_ID3DX10Font(iface); ULONG refcount = InterlockedDecrement(&font->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { diff --git a/dlls/d3dx10_43/mesh.c b/dlls/d3dx10_43/mesh.c index 276319719f8..7b8b0c80956 100644 --- a/dlls/d3dx10_43/mesh.c +++ b/dlls/d3dx10_43/mesh.c @@ -59,7 +59,7 @@ static ULONG STDMETHODCALLTYPE d3dx10_mesh_AddRef(ID3DX10Mesh *iface) struct d3dx10_mesh *mesh = impl_from_ID3DX10Mesh(iface); ULONG refcount = InterlockedIncrement(&mesh->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -69,7 +69,7 @@ static ULONG STDMETHODCALLTYPE d3dx10_mesh_Release(ID3DX10Mesh *iface) struct d3dx10_mesh *mesh = impl_from_ID3DX10Mesh(iface); ULONG refcount = InterlockedDecrement(&mesh->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) heap_free(mesh); diff --git a/dlls/d3dx10_43/sprite.c b/dlls/d3dx10_43/sprite.c index b2045e72a27..307bb575d7a 100644 --- a/dlls/d3dx10_43/sprite.c +++ b/dlls/d3dx10_43/sprite.c @@ -64,7 +64,7 @@ static ULONG WINAPI d3dx10_sprite_AddRef(ID3DX10Sprite *iface) struct d3dx10_sprite *sprite = impl_from_ID3DX10Sprite(iface); ULONG refcount = InterlockedIncrement(&sprite->refcount);
- TRACE("%p increasing refcount to %u.\n", iface, refcount); + TRACE("%p increasing refcount to %lu.\n", iface, refcount);
return refcount; } @@ -74,7 +74,7 @@ static ULONG WINAPI d3dx10_sprite_Release(ID3DX10Sprite *iface) struct d3dx10_sprite *sprite = impl_from_ID3DX10Sprite(iface); ULONG refcount = InterlockedDecrement(&sprite->refcount);
- TRACE("%p decreasing refcount to %u.\n", iface, refcount); + TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
if (!refcount) { diff --git a/dlls/d3dx10_43/texture.c b/dlls/d3dx10_43/texture.c index 3488c80ab29..dd3ad1497d5 100644 --- a/dlls/d3dx10_43/texture.c +++ b/dlls/d3dx10_43/texture.c @@ -442,10 +442,10 @@ HRESULT WINAPI D3DX10GetImageInfoFromResourceA(HMODULE module, const char *resou HRESULT WINAPI D3DX10GetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *info, HRESULT *result) { - unsigned int size; HRSRC res_info; void *buffer; HRESULT hr; + DWORD size;
TRACE("module %p, resource %s, pump %p, info %p, result %p.\n", module, debugstr_w(resource), pump, info, result); @@ -482,7 +482,7 @@ HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_dat GUID container_format; HRESULT hr;
- TRACE("src_data %p, src_data_size %lu, pump %p, img_info %p, hresult %p.\n", + TRACE("src_data %p, src_data_size %Iu, pump %p, img_info %p, hresult %p.\n", src_data, src_data_size, pump, img_info, hresult);
if (!src_data || !src_data_size || !img_info) @@ -697,7 +697,7 @@ HRESULT WINAPI D3DX10CreateTextureFromMemory(ID3D10Device *device, const void *s GUID src_format; HRESULT hr;
- TRACE("device %p, src_data %p, src_data_size %lu, load_info %p, pump %p, texture %p, hresult %p.\n", + TRACE("device %p, src_data %p, src_data_size %Iu, load_info %p, pump %p, texture %p, hresult %p.\n", device, src_data, src_data_size, load_info, pump, texture, hresult);
if (!src_data || !src_data_size || !texture)