From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- tests/d3d12.c | 90 ++++++++++++++++++++--------------------- tests/d3d12_crosstest.h | 2 +- 2 files changed, 46 insertions(+), 46 deletions(-)
diff --git a/tests/d3d12.c b/tests/d3d12.c index 358e78486ad8..903c42396b60 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -224,8 +224,8 @@ static void upload_texture_data_(unsigned int line, ID3D12Resource *texture, { D3D12_TEXTURE_COPY_LOCATION dst_location, src_location; D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts; + uint64_t *row_sizes, required_size; D3D12_RESOURCE_DESC resource_desc; - UINT64 *row_sizes, required_size; ID3D12Resource *upload_buffer; D3D12_MEMCPY_DEST dst_data; ID3D12Device *device; @@ -388,9 +388,9 @@ static uint16_t get_readback_uint16(struct resource_readback *rb, unsigned int x return *(uint16_t *)get_readback_data(rb, x, y, 0, sizeof(uint16_t)); }
-static UINT64 get_readback_uint64(struct resource_readback *rb, unsigned int x, unsigned int y) +static uint64_t get_readback_uint64(struct resource_readback *rb, unsigned int x, unsigned int y) { - return *(UINT64 *)get_readback_data(rb, x, y, 0, sizeof(UINT64)); + return *(uint64_t *)get_readback_data(rb, x, y, 0, sizeof(uint64_t)); }
static float get_readback_float(struct resource_readback *rb, unsigned int x, unsigned int y) @@ -1900,7 +1900,7 @@ static void test_create_heap(void)
static const struct { - UINT64 alignment; + uint64_t alignment; HRESULT expected_hr; } tests[] = @@ -2887,7 +2887,7 @@ static void test_create_fence(void) ID3D12Device *device, *tmp_device; ID3D12Fence *fence; ULONG refcount; - UINT64 value; + uint64_t value; HRESULT hr;
if (!(device = create_device())) @@ -3491,7 +3491,7 @@ static void test_cpu_signal_fence(void) unsigned int i, ret; ID3D12Fence *fence; ULONG refcount; - UINT64 value; + uint64_t value; HRESULT hr;
if (!(device = create_device())) @@ -3626,7 +3626,7 @@ static void test_cpu_signal_fence(void) ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret); hr = ID3D12Fence_SetEventOnCompletion(fence, 100, event1); ok(SUCCEEDED(hr), "Failed to set event on completion, hr %#x.\n", hr); - hr = ID3D12Fence_SetEventOnCompletion(fence, ~(UINT64)0, event2); + hr = ID3D12Fence_SetEventOnCompletion(fence, ~(uint64_t)0, event2); ok(SUCCEEDED(hr), "Failed to set event on completion, hr %#x.\n", hr);
hr = ID3D12Fence_Signal(fence, 50); @@ -3673,7 +3673,7 @@ static void test_cpu_signal_fence(void) ret = wait_event(event2, 0); ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
- hr = ID3D12Fence_Signal(fence, ~(UINT64)0); + hr = ID3D12Fence_Signal(fence, ~(uint64_t)0); ok(SUCCEEDED(hr), "Failed to signal fence, hr %#x.\n", hr); ret = wait_event(event1, 0); ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret); @@ -3682,7 +3682,7 @@ static void test_cpu_signal_fence(void) ret = wait_event(event2, 0); ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
- hr = ID3D12Fence_Signal(fence, ~(UINT64)0); + hr = ID3D12Fence_Signal(fence, ~(uint64_t)0); ok(SUCCEEDED(hr), "Failed to signal fence, hr %#x.\n", hr); ret = wait_event(event1, 0); ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret); @@ -3761,7 +3761,7 @@ static void test_gpu_signal_fence(void) unsigned int i, ret; ID3D12Fence *fence; ULONG refcount; - UINT64 value; + uint64_t value; HRESULT hr;
if (!(device = create_device())) @@ -3869,7 +3869,7 @@ static void test_gpu_signal_fence(void) ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret); hr = ID3D12Fence_SetEventOnCompletion(fence, 100, event1); ok(hr == S_OK, "Failed to set event on completion, hr %#x.\n", hr); - hr = ID3D12Fence_SetEventOnCompletion(fence, ~(UINT64)0, event2); + hr = ID3D12Fence_SetEventOnCompletion(fence, ~(uint64_t)0, event2); ok(hr == S_OK, "Failed to set event on completion, hr %#x.\n", hr);
queue_signal(queue, fence, 50); @@ -3916,7 +3916,7 @@ static void test_gpu_signal_fence(void) ret = wait_event(event2, 0); ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
- queue_signal(queue, fence, ~(UINT64)0); + queue_signal(queue, fence, ~(uint64_t)0); wait_queue_idle(device, queue); ret = wait_event(event1, 0); ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret); @@ -3925,7 +3925,7 @@ static void test_gpu_signal_fence(void) ret = wait_event(event2, 0); ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret);
- queue_signal(queue, fence, ~(UINT64)0); + queue_signal(queue, fence, ~(uint64_t)0); wait_queue_idle(device, queue); ret = wait_event(event1, 0); ok(ret == WAIT_TIMEOUT, "Got unexpected return value %#x.\n", ret); @@ -3980,7 +3980,7 @@ struct multithread_fence_wait_data { HANDLE event; ID3D12Fence *fence; - UINT64 value; + uint64_t value; };
static void fence_event_wait_main(void *untyped_data) @@ -4092,8 +4092,8 @@ static void test_multithread_fence_wait(void)
static void test_fence_values(void) { + uint64_t value, next_value; ID3D12CommandQueue *queue; - UINT64 value, next_value; ID3D12Device *device; ID3D12Fence *fence; ULONG refcount; @@ -17668,12 +17668,12 @@ static void test_null_vbv(void) #define check_copyable_footprints(a, b, c, d, e, f, g, h) \ check_copyable_footprints_(__LINE__, a, b, c, d, e, f, g, h) static void check_copyable_footprints_(unsigned int line, const D3D12_RESOURCE_DESC *desc, - unsigned int sub_resource_idx, unsigned int sub_resource_count, UINT64 base_offset, + unsigned int sub_resource_idx, unsigned int sub_resource_count, uint64_t base_offset, const D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, const UINT *row_counts, - const UINT64 *row_sizes, UINT64 *total_size) + const uint64_t *row_sizes, uint64_t *total_size) { unsigned int miplevel, width, height, depth, row_count, row_size, row_pitch; - UINT64 offset, size, total; + uint64_t offset, size, total; unsigned int i;
offset = total = 0; @@ -17722,8 +17722,8 @@ static void check_copyable_footprints_(unsigned int line, const D3D12_RESOURCE_D static void test_get_copyable_footprints(void) { D3D12_PLACED_SUBRESOURCE_FOOTPRINT layouts[10]; + uint64_t row_sizes[10], total_size; D3D12_RESOURCE_DESC resource_desc; - UINT64 row_sizes[10], total_size; unsigned int sub_resource_count; unsigned int i, j, k, l; ID3D12Device *device; @@ -17779,9 +17779,9 @@ static void test_get_copyable_footprints(void) {DXGI_FORMAT_BC6H_SF16, true}, {DXGI_FORMAT_BC7_UNORM, true}, }; - static const UINT64 base_offsets[] = + static const uint64_t base_offsets[] = { - 0, 1, 2, 30, 255, 512, 513, 600, 4096, 4194304, ~(UINT64)0, + 0, 1, 2, 30, 255, 512, 513, 600, 4096, 4194304, ~(uint64_t)0, }; static const struct { @@ -17953,7 +17953,7 @@ static void test_get_copyable_footprints(void) { const D3D12_PLACED_SUBRESOURCE_FOOTPRINT *l = &layouts[j];
- ok(l->Offset == ~(UINT64)0, "Got offset %"PRIu64".\n", l->Offset); + ok(l->Offset == ~(uint64_t)0, "Got offset %"PRIu64".\n", l->Offset); ok(l->Footprint.Format == ~(DXGI_FORMAT)0, "Got format %#x.\n", l->Footprint.Format); ok(l->Footprint.Width == ~0u, "Got width %u.\n", l->Footprint.Width); ok(l->Footprint.Height == ~0u, "Got height %u.\n", l->Footprint.Height); @@ -17961,10 +17961,10 @@ static void test_get_copyable_footprints(void) ok(l->Footprint.RowPitch == ~0u, "Got row pitch %u.\n", l->Footprint.RowPitch);
ok(row_counts[j] == ~0u, "Got row count %u.\n", row_counts[j]); - ok(row_sizes[j] == ~(UINT64)0, "Got row size %"PRIu64".\n", row_sizes[j]); + ok(row_sizes[j] == ~(uint64_t)0, "Got row size %"PRIu64".\n", row_sizes[j]); }
- ok(total_size == ~(UINT64)0, "Got total size %"PRIu64".\n", total_size); + ok(total_size == ~(uint64_t)0, "Got total size %"PRIu64".\n", total_size); }
refcount = ID3D12Device_Release(device); @@ -21662,7 +21662,7 @@ static void test_create_query_heap(void)
static void test_query_timestamp(void) { - UINT64 timestamps[4], timestamp_frequency, timestamp_diff, time_diff; + uint64_t timestamps[4], timestamp_frequency, timestamp_diff, time_diff; ID3D12GraphicsCommandList *command_list; D3D12_QUERY_HEAP_DESC heap_desc; struct test_context_desc desc; @@ -21703,7 +21703,7 @@ static void test_query_timestamp(void) ID3D12GraphicsCommandList_ResolveQueryData(command_list, query_heap, D3D12_QUERY_TYPE_TIMESTAMP, 0, 1, resource, 0); ID3D12GraphicsCommandList_ResolveQueryData(command_list, query_heap, - D3D12_QUERY_TYPE_TIMESTAMP, 1, 3, resource, sizeof(UINT64)); + D3D12_QUERY_TYPE_TIMESTAMP, 1, 3, resource, sizeof(uint64_t));
get_buffer_readback_with_command_list(resource, DXGI_FORMAT_UNKNOWN, &rb, queue, command_list);
@@ -21718,7 +21718,7 @@ static void test_query_timestamp(void) "but got %"PRIu64" > %"PRIu64".\n", timestamps[i], timestamps[i + 1]); }
- time_diff = (UINT64)difftime(time_end, time_start) * timestamp_frequency; + time_diff = (uint64_t)difftime(time_end, time_start) * timestamp_frequency; timestamp_diff = timestamps[ARRAY_SIZE(timestamps) - 1] - timestamps[0];
ok(timestamp_diff <= time_diff, "Expected timestamp difference to be bounded by CPU time difference, " @@ -21784,9 +21784,9 @@ static void test_query_pipeline_statistics(void)
get_buffer_readback_with_command_list(resource, DXGI_FORMAT_UNKNOWN, &rb, queue, command_list);
- for (i = 0; i < sizeof(struct D3D12_QUERY_DATA_PIPELINE_STATISTICS) / sizeof(UINT64); ++i) + for (i = 0; i < sizeof(struct D3D12_QUERY_DATA_PIPELINE_STATISTICS) / sizeof(uint64_t); ++i) { - UINT64 value = get_readback_uint64(&rb, i, 0); + uint64_t value = get_readback_uint64(&rb, i, 0); ok(!value, "Element %d: Got %"PRIu64", expected 0.\n", i, value); }
@@ -21914,7 +21914,7 @@ static void test_query_occlusion(void) hr = ID3D12Device_CreateQueryHeap(device, &heap_desc, &IID_ID3D12QueryHeap, (void **)&query_heap); ok(SUCCEEDED(hr), "Failed to create query heap, type %u, hr %#x.\n", heap_desc.Type, hr);
- resource = create_readback_buffer(device, ARRAY_SIZE(tests) * sizeof(UINT64)); + resource = create_readback_buffer(device, ARRAY_SIZE(tests) * sizeof(uint64_t));
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 0, NULL, FALSE, &ds.dsv_handle); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); @@ -21940,7 +21940,7 @@ static void test_query_occlusion(void)
ID3D12GraphicsCommandList_EndQuery(command_list, query_heap, tests[i].type, i); ID3D12GraphicsCommandList_ResolveQueryData(command_list, query_heap, tests[i].type, i, 1, - resource, i * sizeof(UINT64)); + resource, i * sizeof(uint64_t)); } vkd3d_test_set_context(NULL);
@@ -21948,8 +21948,8 @@ static void test_query_occlusion(void) for (i = 0; i < ARRAY_SIZE(tests); ++i) { const bool samples_passed = tests[i].draw && tests[i].clear_depth > tests[i].depth; - const UINT64 result = get_readback_uint64(&rb, i, 0); - UINT64 expected_result; + const uint64_t result = get_readback_uint64(&rb, i, 0); + uint64_t expected_result;
if (tests[i].type == D3D12_QUERY_TYPE_BINARY_OCCLUSION) expected_result = samples_passed ? 1 : 0; @@ -21969,7 +21969,7 @@ static void test_query_occlusion(void)
static void test_resolve_non_issued_query_data(void) { - static const UINT64 initial_data[] = {0xdeadbeef, 0xdeadbeef, 0xdeadbabe, 0xdeadbeef}; + static const uint64_t initial_data[] = {0xdeadbeef, 0xdeadbeef, 0xdeadbabe, 0xdeadbeef}; ID3D12Resource *readback_buffer, *upload_buffer; ID3D12GraphicsCommandList *command_list; D3D12_QUERY_HEAP_DESC heap_desc; @@ -21979,7 +21979,7 @@ static void test_resolve_non_issued_query_data(void) struct test_context context; ID3D12CommandQueue *queue; ID3D12Device *device; - UINT64 *timestamps; + uint64_t *timestamps; HRESULT hr;
memset(&desc, 0, sizeof(desc)); @@ -22049,7 +22049,7 @@ static void test_resolve_query_data_in_different_command_list(void) hr = ID3D12Device_CreateQueryHeap(device, &heap_desc, &IID_ID3D12QueryHeap, (void **)&query_heap); ok(SUCCEEDED(hr), "Failed to create query heap, hr %#x.\n", hr);
- readback_buffer = create_readback_buffer(device, readback_buffer_capacity * sizeof(UINT64)); + readback_buffer = create_readback_buffer(device, readback_buffer_capacity * sizeof(uint64_t));
ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL);
@@ -22072,7 +22072,7 @@ static void test_resolve_query_data_in_different_command_list(void) for (i = 0; i < readback_buffer_capacity / 2; ++i) { ID3D12GraphicsCommandList_ResolveQueryData(command_list, - query_heap, D3D12_QUERY_TYPE_OCCLUSION, 0, 1, readback_buffer, i * sizeof(UINT64)); + query_heap, D3D12_QUERY_TYPE_OCCLUSION, 0, 1, readback_buffer, i * sizeof(uint64_t)); } hr = ID3D12GraphicsCommandList_Close(command_list); ok(SUCCEEDED(hr), "Failed to close command list, hr %#x.\n", hr); @@ -22083,14 +22083,14 @@ static void test_resolve_query_data_in_different_command_list(void) for (; i < readback_buffer_capacity; ++i) { ID3D12GraphicsCommandList_ResolveQueryData(command_list, - query_heap, D3D12_QUERY_TYPE_OCCLUSION, 0, 1, readback_buffer, i * sizeof(UINT64)); + query_heap, D3D12_QUERY_TYPE_OCCLUSION, 0, 1, readback_buffer, i * sizeof(uint64_t)); }
get_buffer_readback_with_command_list(readback_buffer, DXGI_FORMAT_UNKNOWN, &rb, queue, command_list); for (i = 0; i < readback_buffer_capacity; ++i) { - UINT64 expected_result = context.render_target_desc.Width * context.render_target_desc.Height; - UINT64 result = get_readback_uint64(&rb, i, 0); + uint64_t expected_result = context.render_target_desc.Width * context.render_target_desc.Height; + uint64_t result = get_readback_uint64(&rb, i, 0);
ok(result == expected_result, "Got unexpected result %"PRIu64" at %u.\n", result, i); } @@ -22112,7 +22112,7 @@ static void test_resolve_query_data_in_reordered_command_list(void) struct test_context context; ID3D12CommandQueue *queue; ID3D12Device *device; - UINT64 result; + uint64_t result; HRESULT hr;
if (!init_test_context(&context, NULL)) @@ -22134,7 +22134,7 @@ static void test_resolve_query_data_in_reordered_command_list(void) hr = ID3D12Device_CreateQueryHeap(device, &heap_desc, &IID_ID3D12QueryHeap, (void **)&query_heap); ok(SUCCEEDED(hr), "Failed to create query heap, hr %#x.\n", hr);
- readback_buffer = create_readback_buffer(device, sizeof(UINT64)); + readback_buffer = create_readback_buffer(device, sizeof(uint64_t));
/* Read query results in the second command list. */ ID3D12GraphicsCommandList_ResolveQueryData(command_lists[1], @@ -27749,7 +27749,7 @@ static void test_resource_allocation_info(void) ID3D12Device *device; unsigned int i, j; ULONG refcount; - UINT64 size; + uint64_t size;
static const unsigned int alignments[] = { @@ -27823,7 +27823,7 @@ static void test_resource_allocation_info(void) } else { - ok(info.SizeInBytes == ~(UINT64)0, + ok(info.SizeInBytes == ~(uint64_t)0, "Got unexpected size %"PRIu64".\n", info.SizeInBytes); ok(info.Alignment == D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT, "Got unexpected alignment %"PRIu64".\n", info.Alignment); @@ -27868,7 +27868,7 @@ static void test_resource_allocation_info(void) } else { - ok(info.SizeInBytes == ~(UINT64)0, + ok(info.SizeInBytes == ~(uint64_t)0, "Got unexpected size %"PRIu64".\n", info.SizeInBytes); ok(info.Alignment >= D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT, "Got unexpected alignment %"PRIu64".\n", info.Alignment); diff --git a/tests/d3d12_crosstest.h b/tests/d3d12_crosstest.h index 5df0b3225d1c..4a490628e483 100644 --- a/tests/d3d12_crosstest.h +++ b/tests/d3d12_crosstest.h @@ -198,7 +198,7 @@ static inline bool join_thread(HANDLE untyped_thread) } #endif
-static HRESULT wait_for_fence(ID3D12Fence *fence, UINT64 value) +static HRESULT wait_for_fence(ID3D12Fence *fence, uint64_t value) { unsigned int ret; HANDLE event;