On 11 September 2013 11:31, Stefan Dösinger stefan@codeweavers.com wrote:
- /* Reading the declaration makes only sense if the stateblock is finalized and the buffer bound to a stream */
- if (device->isInDraw && buffer->resource.bind_count > 0)
- /* Reading the declaration makes only sense if we have valid state information
* (i.e., if this function is called during draws). */
- if (state)
Technically what needs to be valid is the stream info, although we probably don't care that much about the distinction.