From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- include/vkd3d_d3d12.idl | 55 +++++++ libs/vkd3d/command.c | 310 ++++++++++++++++++++++--------------- libs/vkd3d/device.c | 4 +- libs/vkd3d/vkd3d_private.h | 2 +- 4 files changed, 242 insertions(+), 129 deletions(-)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index 53874141dd12..9d5fd7351837 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -216,6 +216,18 @@ typedef struct D3D12_RANGE SIZE_T End; } D3D12_RANGE;
+typedef struct D3D12_RANGE_UINT64 +{ + UINT64 Begin; + UINT64 End; +} D3D12_RANGE_UINT64; + +typedef struct D3D12_SUBRESOURCE_RANGE_UINT64 +{ + UINT Subresource; + D3D12_RANGE_UINT64 Range; +} D3D12_SUBRESOURCE_RANGE_UINT64; + typedef struct D3D12_RESOURCE_ALLOCATION_INFO { UINT64 SizeInBytes; @@ -513,6 +525,20 @@ typedef struct D3D12_RESOURCE_DESC D3D12_RESOURCE_FLAGS Flags; } D3D12_RESOURCE_DESC;
+typedef enum D3D12_RESOLVE_MODE +{ + D3D12_RESOLVE_MODE_DECOMPRESS = 0, + D3D12_RESOLVE_MODE_MIN = 1, + D3D12_RESOLVE_MODE_MAX = 2, + D3D12_RESOLVE_MODE_AVERAGE = 3, +} D3D12_RESOLVE_MODE; + +typedef struct D3D12_SAMPLE_POSITION +{ + INT8 X; + INT8 Y; +} D3D12_SAMPLE_POSITION; + typedef enum D3D12_TEXTURE_COPY_TYPE { D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX = 0, @@ -1917,6 +1943,35 @@ interface ID3D12GraphicsCommandList : ID3D12CommandList ID3D12Resource *count_buffer, UINT64 count_buffer_offset); }
+[ + uuid(553103fb-1fe7-4557-bb38-946d7d0e7ca7), + object, + local, + pointer_default(unique) +] +interface ID3D12GraphicsCommandList1 : ID3D12GraphicsCommandList +{ + void AtomicCopyBufferUINT(ID3D12Resource *dst_buffer, UINT64 dst_offset, + ID3D12Resource *src_buffer, UINT64 src_offset, + UINT dependent_resource_count, ID3D12Resource * const *dependent_resources, + const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); + + void AtomicCopyBufferUINT64(ID3D12Resource *dst_buffer, UINT64 dst_offset, + ID3D12Resource *src_buffer, UINT64 src_offset, + UINT dependent_resource_count, ID3D12Resource * const *dependent_resources, + const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); + + void OMSetDepthBounds(FLOAT min, FLOAT max); + + void SetSamplePositions(UINT sample_count, UINT pixel_count, + D3D12_SAMPLE_POSITION *sample_positions); + + void ResolveSubresourceRegion(ID3D12Resource *dst_resource, + UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y, + ID3D12Resource *src_resource, UINT src_sub_resource_idx, + D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode); +} + typedef enum D3D12_TILE_RANGE_FLAGS { D3D12_TILE_RANGE_FLAG_NONE = 0x0, diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 9ed768d1ac5c..872504df760a 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -1286,9 +1286,9 @@ HRESULT d3d12_command_allocator_create(struct d3d12_device *device, }
/* ID3D12CommandList */ -static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList(ID3D12GraphicsCommandList *iface) +static inline struct d3d12_command_list *impl_from_ID3D12GraphicsCommandList1(ID3D12GraphicsCommandList1 *iface) { - return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList_iface); + return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList1_iface); }
static void d3d12_command_list_invalidate_current_framebuffer(struct d3d12_command_list *list) @@ -1604,31 +1604,32 @@ static void d3d12_command_list_track_resource_usage(struct d3d12_command_list *l } }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList *iface, - REFIID riid, void **object) +static HRESULT STDMETHODCALLTYPE d3d12_command_list_QueryInterface(ID3D12GraphicsCommandList1 *iface, + REFIID iid, void **object) { - TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); + TRACE("iface %p, iid %s, object %p.\n", iface, debugstr_guid(iid), object);
- if (IsEqualGUID(riid, &IID_ID3D12GraphicsCommandList) - || IsEqualGUID(riid, &IID_ID3D12CommandList) - || IsEqualGUID(riid, &IID_ID3D12DeviceChild) - || IsEqualGUID(riid, &IID_ID3D12Object) - || IsEqualGUID(riid, &IID_IUnknown)) + if (IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList1) + || IsEqualGUID(iid, &IID_ID3D12GraphicsCommandList) + || IsEqualGUID(iid, &IID_ID3D12CommandList) + || IsEqualGUID(iid, &IID_ID3D12DeviceChild) + || IsEqualGUID(iid, &IID_ID3D12Object) + || IsEqualGUID(iid, &IID_IUnknown)) { - ID3D12GraphicsCommandList_AddRef(iface); + ID3D12GraphicsCommandList1_AddRef(iface); *object = iface; return S_OK; }
- WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid)); + WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
*object = NULL; return E_NOINTERFACE; }
-static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList *iface) +static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandList1 *iface) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); ULONG refcount = InterlockedIncrement(&list->refcount);
TRACE("%p increasing refcount to %u.\n", list, refcount); @@ -1636,9 +1637,9 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_AddRef(ID3D12GraphicsCommandLi return refcount; }
-static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList *iface) +static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandList1 *iface) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); ULONG refcount = InterlockedDecrement(&list->refcount);
TRACE("%p decreasing refcount to %u.\n", list, refcount); @@ -1661,67 +1662,67 @@ static ULONG STDMETHODCALLTYPE d3d12_command_list_Release(ID3D12GraphicsCommandL return refcount; }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetPrivateData(ID3D12GraphicsCommandList1 *iface, REFGUID guid, UINT *data_size, void *data) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return vkd3d_get_private_data(&list->private_store, guid, data_size, data); }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateData(ID3D12GraphicsCommandList1 *iface, REFGUID guid, UINT data_size, const void *data) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data);
return vkd3d_set_private_data(&list->private_store, guid, data_size, data); }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetPrivateDataInterface(ID3D12GraphicsCommandList1 *iface, REFGUID guid, const IUnknown *data) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);
return vkd3d_set_private_data_interface(&list->private_store, guid, data); }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList *iface, const WCHAR *name) +static HRESULT STDMETHODCALLTYPE d3d12_command_list_SetName(ID3D12GraphicsCommandList1 *iface, const WCHAR *name) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, list->device->wchar_size));
return name ? S_OK : E_INVALIDARG; }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_GetDevice(ID3D12GraphicsCommandList1 *iface, REFIID riid, void **device) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, riid %s, device %p.\n", iface, debugstr_guid(riid), device);
return ID3D12Device_QueryInterface(&list->device->ID3D12Device_iface, riid, device); }
-static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList *iface) +static D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE d3d12_command_list_GetType(ID3D12GraphicsCommandList1 *iface) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p.\n", iface);
return list->type; }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList *iface) +static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandList1 *iface) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs; VkResult vr;
@@ -1763,7 +1764,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Close(ID3D12GraphicsCommandL static void d3d12_command_list_reset_state(struct d3d12_command_list *list, ID3D12PipelineState *initial_pipeline_state) { - ID3D12GraphicsCommandList *iface = &list->ID3D12GraphicsCommandList_iface; + ID3D12GraphicsCommandList1 *iface = &list->ID3D12GraphicsCommandList1_iface;
memset(list->strides, 0, sizeof(list->strides)); list->primitive_topology = D3D_PRIMITIVE_TOPOLOGY_POINTLIST; @@ -1788,14 +1789,14 @@ static void d3d12_command_list_reset_state(struct d3d12_command_list *list, memset(list->so_counter_buffers, 0, sizeof(list->so_counter_buffers)); memset(list->so_counter_buffer_offsets, 0, sizeof(list->so_counter_buffer_offsets));
- ID3D12GraphicsCommandList_SetPipelineState(iface, initial_pipeline_state); + ID3D12GraphicsCommandList1_SetPipelineState(iface, initial_pipeline_state); }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandList1 *iface, ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_pipeline_state) { struct d3d12_command_allocator *allocator_impl = unsafe_impl_from_ID3D12CommandAllocator(allocator); - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); HRESULT hr;
TRACE("iface %p, allocator %p, initial_pipeline_state %p.\n", @@ -1822,7 +1823,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_Reset(ID3D12GraphicsCommandL return hr; }
-static HRESULT STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList *iface, +static HRESULT STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCommandList1 *iface, ID3D12PipelineState *pipeline_state) { FIXME("iface %p, pipline_state %p stub!\n", iface, pipeline_state); @@ -2369,11 +2370,11 @@ static void d3d12_command_list_check_index_buffer_strip_cut_value(struct d3d12_c } }
-static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCommandList1 *iface, UINT vertex_count_per_instance, UINT instance_count, UINT start_vertex_location, UINT start_instance_location) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, vertex_count_per_instance %u, instance_count %u, " @@ -2393,11 +2394,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawInstanced(ID3D12GraphicsCom instance_count, start_vertex_location, start_instance_location)); }
-static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12GraphicsCommandList1 *iface, UINT index_count_per_instance, UINT instance_count, UINT start_vertex_location, INT base_vertex_location, UINT start_instance_location) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, index_count_per_instance %u, instance_count %u, start_vertex_location %u, " @@ -2419,10 +2420,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_DrawIndexedInstanced(ID3D12Grap instance_count, start_vertex_location, base_vertex_location, start_instance_location)); }
-static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandList1 *iface, UINT x, UINT y, UINT z) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, x %u, y %u, z %u.\n", iface, x, y, z); @@ -2442,10 +2443,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_Dispatch(ID3D12GraphicsCommandL VK_CALL(vkCmdDispatch(list->vk_command_buffer, x, y, z)); }
-static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_CopyBufferRegion(ID3D12GraphicsCommandList1 *iface, ID3D12Resource *dst, UINT64 dst_offset, ID3D12Resource *src, UINT64 src_offset, UINT64 byte_count) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); struct d3d12_resource *dst_resource, *src_resource; const struct vkd3d_vk_device_procs *vk_procs; VkBufferCopy buffer_copy; @@ -2666,11 +2667,11 @@ static void d3d12_command_list_copy_incompatible_texture_region(struct d3d12_com VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &buffer_image_copy)); }
-static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12GraphicsCommandList1 *iface, const D3D12_TEXTURE_COPY_LOCATION *dst, UINT dst_x, UINT dst_y, UINT dst_z, const D3D12_TEXTURE_COPY_LOCATION *src, const D3D12_BOX *src_box) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); struct d3d12_resource *dst_resource, *src_resource; const struct vkd3d_format *src_format, *dst_format; const struct vkd3d_vk_device_procs *vk_procs; @@ -2781,10 +2782,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTextureRegion(ID3D12Graphic } }
-static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsCommandList1 *iface, ID3D12Resource *dst, ID3D12Resource *src) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); struct d3d12_resource *dst_resource, *src_resource; const struct vkd3d_format *src_format, *dst_format; const struct vkd3d_vk_device_procs *vk_procs; @@ -2849,7 +2850,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyResource(ID3D12GraphicsComm } }
-static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommandList1 *iface, ID3D12Resource *tiled_resource, const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, const D3D12_TILE_REGION_SIZE *tile_region_size, ID3D12Resource *buffer, UINT64 buffer_offset, D3D12_TILE_COPY_FLAGS flags) @@ -2860,11 +2861,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_CopyTiles(ID3D12GraphicsCommand buffer, buffer_offset, flags); }
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12GraphicsCommandList1 *iface, ID3D12Resource *dst, UINT dst_sub_resource_idx, ID3D12Resource *src, UINT src_sub_resource_idx, DXGI_FORMAT format) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_format *src_format, *dst_format, *vk_format; struct d3d12_resource *dst_resource, *src_resource; const struct vkd3d_vk_device_procs *vk_procs; @@ -2933,10 +2934,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresource(ID3D12Graphi VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &vk_image_resolve)); }
-static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12GraphicsCommandList1 *iface, D3D12_PRIMITIVE_TOPOLOGY topology) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, topology %#x.\n", iface, topology);
@@ -2950,11 +2951,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetPrimitiveTopology(ID3D12Gr d3d12_command_list_invalidate_current_pipeline(list); }
-static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCommandList1 *iface, UINT viewport_count, const D3D12_VIEWPORT *viewports) { VkViewport vk_viewports[D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE]; - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs; unsigned int i;
@@ -2982,10 +2983,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCo VK_CALL(vkCmdSetViewport(list->vk_command_buffer, 0, viewport_count, vk_viewports)); }
-static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12GraphicsCommandList1 *iface, UINT rect_count, const D3D12_RECT *rects) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs; struct VkRect2D *vk_rects; unsigned int i; @@ -3012,10 +3013,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetScissorRects(ID3D12Graphic free(vk_rects); }
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12GraphicsCommandList1 *iface, const FLOAT blend_factor[4]) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, blend_factor %p.\n", iface, blend_factor); @@ -3024,10 +3025,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetBlendFactor(ID3D12Graphics VK_CALL(vkCmdSetBlendConstants(list->vk_command_buffer, blend_factor)); }
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsCommandList1 *iface, UINT stencil_ref) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, stencil_ref %u.\n", iface, stencil_ref); @@ -3036,11 +3037,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetStencilRef(ID3D12GraphicsC VK_CALL(vkCmdSetStencilReference(list->vk_command_buffer, VK_STENCIL_FRONT_AND_BACK, stencil_ref)); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12GraphicsCommandList1 *iface, ID3D12PipelineState *pipeline_state) { struct d3d12_pipeline_state *state = unsafe_impl_from_ID3D12PipelineState(pipeline_state); - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs;
TRACE("iface %p, pipeline_state %p.\n", iface, pipeline_state); @@ -3066,10 +3067,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetPipelineState(ID3D12Graphics list->state = state; }
-static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsCommandList1 *iface, UINT barrier_count, const D3D12_RESOURCE_BARRIER *barriers) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); bool have_aliasing_barriers = false, have_split_barriers = false; const struct vkd3d_vk_device_procs *vk_procs; unsigned int i; @@ -3256,13 +3257,13 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC WARN("Issuing split barrier(s) on D3D12_RESOURCE_BARRIER_FLAG_END_ONLY.\n"); }
-static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ExecuteBundle(ID3D12GraphicsCommandList1 *iface, ID3D12GraphicsCommandList *command_list) { FIXME("iface %p, command_list %p stub!\n", iface, command_list); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetDescriptorHeaps(ID3D12GraphicsCommandList1 *iface, UINT heap_count, ID3D12DescriptorHeap *const *heaps) { TRACE("iface %p, heap_count %u, heaps %p.\n", iface, heap_count, heaps); @@ -3287,10 +3288,10 @@ static void d3d12_command_list_set_root_signature(struct d3d12_command_list *lis bindings->push_descriptor_active_mask = 0; }
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12GraphicsCommandList1 *iface, ID3D12RootSignature *root_signature) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
@@ -3298,10 +3299,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootSignature(ID3D12G unsafe_impl_from_ID3D12RootSignature(root_signature)); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootSignature(ID3D12GraphicsCommandList1 *iface, ID3D12RootSignature *root_signature) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_signature %p.\n", iface, root_signature);
@@ -3323,10 +3324,10 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l bindings->descriptor_table_active_mask |= (uint64_t)1 << index; }
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n", iface, root_parameter_index, base_descriptor.ptr); @@ -3335,10 +3336,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootDescriptorTable(I root_parameter_index, base_descriptor); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, base_descriptor %#"PRIx64".\n", iface, root_parameter_index, base_descriptor.ptr); @@ -3361,10 +3362,10 @@ static void d3d12_command_list_set_root_constants(struct d3d12_command_list *lis c->stage_flags, c->offset + offset * sizeof(uint32_t), count * sizeof(uint32_t), data)); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, UINT data, UINT dst_offset) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n", iface, root_parameter_index, data, dst_offset); @@ -3373,10 +3374,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstant(ID3 root_parameter_index, dst_offset, 1, &data); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, UINT data, UINT dst_offset) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, data 0x%08x, dst_offset %u.\n", iface, root_parameter_index, data, dst_offset); @@ -3385,10 +3386,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstant(ID root_parameter_index, dst_offset, 1, &data); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n", iface, root_parameter_index, constant_count, data, dst_offset); @@ -3397,10 +3398,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRoot32BitConstants(ID root_parameter_index, dst_offset, constant_count, data); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, UINT constant_count, const void *data, UINT dst_offset) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, constant_count %u, data %p, dst_offset %u.\n", iface, root_parameter_index, constant_count, data, dst_offset); @@ -3453,9 +3454,9 @@ static void d3d12_command_list_set_root_cbv(struct d3d12_command_list *list, }
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferView( - ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -3464,9 +3465,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootConstantBufferVie }
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootConstantBufferView( - ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -3526,9 +3527,9 @@ static void d3d12_command_list_set_root_descriptor(struct d3d12_command_list *li }
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceView( - ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -3538,9 +3539,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootShaderResourceVie }
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceView( - ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -3550,9 +3551,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootShaderResourceVi }
static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessView( - ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -3562,9 +3563,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetComputeRootUnorderedAccessVi }
static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessView( - ID3D12GraphicsCommandList *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) + ID3D12GraphicsCommandList1 *iface, UINT root_parameter_index, D3D12_GPU_VIRTUAL_ADDRESS address) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface);
TRACE("iface %p, root_parameter_index %u, address %#"PRIx64".\n", iface, root_parameter_index, address); @@ -3573,10 +3574,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_SetGraphicsRootUnorderedAccessV root_parameter_index, address); }
-static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12GraphicsCommandList1 *iface, const D3D12_INDEX_BUFFER_VIEW *view) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs; struct d3d12_resource *resource; enum VkIndexType index_type; @@ -3611,10 +3612,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetIndexBuffer(ID3D12Graphics view->BufferLocation - resource->gpu_address, index_type)); }
-static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12GraphicsCommandList1 *iface, UINT start_slot, UINT view_count, const D3D12_VERTEX_BUFFER_VIEW *views) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); struct vkd3d_gpu_va_allocator *gpu_va_allocator; VkDeviceSize offsets[ARRAY_SIZE(list->strides)]; const struct vkd3d_vk_device_procs *vk_procs; @@ -3667,10 +3668,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_IASetVertexBuffers(ID3D12Graphi d3d12_command_list_invalidate_current_pipeline(list); }
-static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsCommandList1 *iface, UINT start_slot, UINT view_count, const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); VkDeviceSize offsets[ARRAY_SIZE(list->so_counter_buffers)]; VkDeviceSize sizes[ARRAY_SIZE(list->so_counter_buffers)]; VkBuffer buffers[ARRAY_SIZE(list->so_counter_buffers)]; @@ -3730,11 +3731,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_SOSetTargets(ID3D12GraphicsComm VK_CALL(vkCmdBindTransformFeedbackBuffersEXT(list->vk_command_buffer, first, count, buffers, offsets, sizes)); }
-static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12GraphicsCommandList1 *iface, UINT render_target_descriptor_count, const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, BOOL single_descriptor_handle, const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct d3d12_rtv_desc *rtv_desc; const struct d3d12_dsv_desc *dsv_desc; struct vkd3d_view *view; @@ -3928,12 +3929,12 @@ static void d3d12_command_list_clear(struct d3d12_command_list *list, } }
-static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12GraphicsCommandList1 *iface, D3D12_CPU_DESCRIPTOR_HANDLE dsv, D3D12_CLEAR_FLAGS flags, float depth, UINT8 stencil, UINT rect_count, const D3D12_RECT *rects) { const union VkClearValue clear_value = {.depthStencil = {depth, stencil}}; - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct d3d12_dsv_desc *dsv_desc = d3d12_dsv_desc_from_cpu_handle(dsv); struct VkAttachmentDescription attachment_desc; struct VkAttachmentReference ds_reference; @@ -3977,11 +3978,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearDepthStencilView(ID3D12Gra &clear_value, rect_count, rects); }
-static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12GraphicsCommandList1 *iface, D3D12_CPU_DESCRIPTOR_HANDLE rtv, const FLOAT color[4], UINT rect_count, const D3D12_RECT *rects) { const union VkClearValue clear_value = {{{color[0], color[1], color[2], color[3]}}}; - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct d3d12_rtv_desc *rtv_desc = d3d12_rtv_desc_from_cpu_handle(rtv); struct VkAttachmentDescription attachment_desc; struct VkAttachmentReference color_reference; @@ -4009,11 +4010,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearRenderTargetView(ID3D12Gra &clear_value, rect_count, rects); }
-static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList1 *iface, D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource, const UINT values[4], UINT rect_count, const D3D12_RECT *rects) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct vkd3d_vk_device_procs *vk_procs; const struct d3d12_desc *cpu_descriptor; struct d3d12_resource *resource_impl; @@ -4068,11 +4069,11 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewUint(ID } }
-static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList1 *iface, D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, ID3D12Resource *resource, const float values[4], UINT rect_count, const D3D12_RECT *rects) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); struct d3d12_resource *resource_impl;
FIXME("iface %p, gpu_handle %#"PRIx64", cpu_handle %lx, resource %p, values %p, rect_count %u, rects %p stub!\n", @@ -4083,16 +4084,16 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(I d3d12_command_list_track_resource_usage(list, resource_impl); }
-static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList1 *iface, ID3D12Resource *resource, const D3D12_DISCARD_REGION *region) { FIXME("iface %p, resource %p, region %p stub!\n", iface, resource, region); }
-static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList1 *iface, ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap); const struct vkd3d_vk_device_procs *vk_procs; VkQueryControlFlags flags = 0; @@ -4119,10 +4120,10 @@ static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsComman VK_CALL(vkCmdBeginQuery(list->vk_command_buffer, query_heap->vk_query_pool, index, flags)); }
-static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_EndQuery(ID3D12GraphicsCommandList1 *iface, ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT index) { - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap); const struct vkd3d_vk_device_procs *vk_procs;
@@ -4164,12 +4165,12 @@ static size_t get_query_stride(D3D12_QUERY_TYPE type) return sizeof(uint64_t); }
-static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12GraphicsCommandList1 *iface, ID3D12QueryHeap *heap, D3D12_QUERY_TYPE type, UINT start_index, UINT query_count, ID3D12Resource *dst_buffer, UINT64 aligned_dst_buffer_offset) { const struct d3d12_query_heap *query_heap = unsafe_impl_from_ID3D12QueryHeap(heap); - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); struct d3d12_resource *buffer = unsafe_impl_from_ID3D12Resource(dst_buffer); const struct vkd3d_vk_device_procs *vk_procs; unsigned int i, first, count; @@ -4245,26 +4246,26 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12Graphics } }
-static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetPredication(ID3D12GraphicsCommandList1 *iface, ID3D12Resource *buffer, UINT64 aligned_buffer_offset, D3D12_PREDICATION_OP operation) { FIXME("iface %p, buffer %p, aligned_buffer_offset %#"PRIx64", operation %#x stub!\n", iface, buffer, aligned_buffer_offset, operation); }
-static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_SetMarker(ID3D12GraphicsCommandList1 *iface, UINT metadata, const void *data, UINT size) { FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size); }
-static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_BeginEvent(ID3D12GraphicsCommandList1 *iface, UINT metadata, const void *data, UINT size) { FIXME("iface %p, metadata %#x, data %p, size %u stub!\n", iface, metadata, data, size); }
-static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList *iface) +static void STDMETHODCALLTYPE d3d12_command_list_EndEvent(ID3D12GraphicsCommandList1 *iface) { FIXME("iface %p stub!\n", iface); } @@ -4273,13 +4274,13 @@ STATIC_ASSERT(sizeof(VkDispatchIndirectCommand) == sizeof(D3D12_DISPATCH_ARGUMEN STATIC_ASSERT(sizeof(VkDrawIndexedIndirectCommand) == sizeof(D3D12_DRAW_INDEXED_ARGUMENTS)); STATIC_ASSERT(sizeof(VkDrawIndirectCommand) == sizeof(D3D12_DRAW_ARGUMENTS));
-static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList *iface, +static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsCommandList1 *iface, ID3D12CommandSignature *command_signature, UINT max_command_count, ID3D12Resource *arg_buffer, UINT64 arg_buffer_offset, ID3D12Resource *count_buffer, UINT64 count_buffer_offset) { struct d3d12_command_signature *sig_impl = unsafe_impl_from_ID3D12CommandSignature(command_signature); struct d3d12_resource *arg_impl = unsafe_impl_from_ID3D12Resource(arg_buffer); - struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList(iface); + struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const D3D12_COMMAND_SIGNATURE_DESC *signature_desc; const struct vkd3d_vk_device_procs *vk_procs; unsigned int i; @@ -4354,7 +4355,58 @@ static void STDMETHODCALLTYPE d3d12_command_list_ExecuteIndirect(ID3D12GraphicsC } }
-static const struct ID3D12GraphicsCommandListVtbl d3d12_command_list_vtbl = +static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT(ID3D12GraphicsCommandList1 *iface, + ID3D12Resource *dst_buffer, UINT64 dst_offset, + ID3D12Resource *src_buffer, UINT64 src_offset, + UINT dependent_resource_count, ID3D12Resource * const *dependent_resources, + const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) +{ + FIXME("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " + "src_offset %#"PRIx64", dependent_resource_count %u, " + "dependent_resources %p, dependent_sub_resource_ranges %p stub!\n", + iface, dst_buffer, dst_offset, src_buffer, src_offset, + dependent_resource_count, dependent_resources, dependent_sub_resource_ranges); +} + +static void STDMETHODCALLTYPE d3d12_command_list_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList1 *iface, + ID3D12Resource *dst_buffer, UINT64 dst_offset, + ID3D12Resource *src_buffer, UINT64 src_offset, + UINT dependent_resource_count, ID3D12Resource * const *dependent_resources, + const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) +{ + FIXME("iface %p, dst_resource %p, dst_offset %#"PRIx64", src_resource %p, " + "src_offset %#"PRIx64", dependent_resource_count %u, " + "dependent_resources %p, dependent_sub_resource_ranges %p stub!\n", + iface, dst_buffer, dst_offset, src_buffer, src_offset, + dependent_resource_count, dependent_resources, dependent_sub_resource_ranges); +} + +static void STDMETHODCALLTYPE d3d12_command_list_OMSetDepthBounds(ID3D12GraphicsCommandList1 *iface, + FLOAT min, FLOAT max) +{ + FIXME("iface %p, min %.8e, max %.8e stub!\n", iface, min, max); +} + +static void STDMETHODCALLTYPE d3d12_command_list_SetSamplePositions(ID3D12GraphicsCommandList1 *iface, + UINT sample_count, UINT pixel_count, D3D12_SAMPLE_POSITION *sample_positions) +{ + FIXME("iface %p, sample_count %u, pixel_count %u, sample_positions %p stub!\n", + iface, sample_count, pixel_count, sample_positions); +} + +static void STDMETHODCALLTYPE d3d12_command_list_ResolveSubresourceRegion(ID3D12GraphicsCommandList1 *iface, + ID3D12Resource *dst_resource, UINT dst_sub_resource_idx, UINT dst_x, UINT dst_y, + ID3D12Resource *src_resource, UINT src_sub_resource_idx, + D3D12_RECT *src_rect, DXGI_FORMAT format, D3D12_RESOLVE_MODE mode) +{ + FIXME("iface %p, dst_resource %p, dst_sub_resource_idx %u, " + "dst_x %u, dst_y %u, src_resource %p, src_sub_resource_idx %u, " + "src_rect %p, format %#x, mode %#x stub!\n", + iface, dst_resource, dst_sub_resource_idx, dst_x, dst_y, + src_resource, src_sub_resource_idx, src_rect, format, mode); +} + +static const struct ID3D12GraphicsCommandList1Vtbl d3d12_command_list_vtbl = { /* IUnknown methods */ d3d12_command_list_QueryInterface, @@ -4421,6 +4473,12 @@ static const struct ID3D12GraphicsCommandListVtbl d3d12_command_list_vtbl = d3d12_command_list_BeginEvent, d3d12_command_list_EndEvent, d3d12_command_list_ExecuteIndirect, + /* ID3D12GraphicsCommandList1 methods */ + d3d12_command_list_AtomicCopyBufferUINT, + d3d12_command_list_AtomicCopyBufferUINT64, + d3d12_command_list_OMSetDepthBounds, + d3d12_command_list_SetSamplePositions, + d3d12_command_list_ResolveSubresourceRegion, };
static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12CommandList *iface) @@ -4428,7 +4486,7 @@ static struct d3d12_command_list *unsafe_impl_from_ID3D12CommandList(ID3D12Comma if (!iface) return NULL; assert(iface->lpVtbl == (struct ID3D12CommandListVtbl *)&d3d12_command_list_vtbl); - return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList_iface); + return CONTAINING_RECORD(iface, struct d3d12_command_list, ID3D12GraphicsCommandList1_iface); }
static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d3d12_device *device, @@ -4437,7 +4495,7 @@ static HRESULT d3d12_command_list_init(struct d3d12_command_list *list, struct d { HRESULT hr;
- list->ID3D12GraphicsCommandList_iface.lpVtbl = &d3d12_command_list_vtbl; + list->ID3D12GraphicsCommandList1_iface.lpVtbl = &d3d12_command_list_vtbl; list->refcount = 1;
list->type = type; diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index fa59593bbdef..3d9d90cb6558 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -1745,8 +1745,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CreateCommandList(ID3D12Device *if initial_pipeline_state, &object))) return hr;
- return return_interface(&object->ID3D12GraphicsCommandList_iface, - &IID_ID3D12GraphicsCommandList, riid, command_list); + return return_interface(&object->ID3D12GraphicsCommandList1_iface, + &IID_ID3D12GraphicsCommandList1, riid, command_list); }
/* Direct3D feature levels restrict which formats can be optionally supported. */ diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index 3292e31bae5a..b4727a20a4df 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -778,7 +778,7 @@ struct vkd3d_pipeline_bindings /* ID3D12CommandList */ struct d3d12_command_list { - ID3D12GraphicsCommandList ID3D12GraphicsCommandList_iface; + ID3D12GraphicsCommandList1 ID3D12GraphicsCommandList1_iface; LONG refcount;
D3D12_COMMAND_LIST_TYPE type;