From: Jan Sikorski jsikorski@codeweavers.com
Signed-off-by: Jan Sikorski jsikorski@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/cs.c | 68 ++++++++++------------------------ dlls/wined3d/wined3d_private.h | 1 - 2 files changed, 20 insertions(+), 49 deletions(-)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 00be0776323..7e3237e2543 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -63,9 +63,6 @@ struct wined3d_command_list
SIZE_T query_count; struct wined3d_deferred_query_issue *queries; - - SIZE_T blend_state_count; - struct wined3d_blend_state **blend_states; };
static void invalidate_client_address(struct wined3d_resource *resource) @@ -541,12 +538,6 @@ static inline void wined3d_device_context_acquire_resource(struct wined3d_device context->ops->acquire_resource(context, resource); }
-static inline void wined3d_device_context_acquire_blend_state(struct wined3d_device_context *context, - struct wined3d_blend_state *blend_state) -{ - context->ops->acquire_blend_state(context, blend_state); -} - static struct wined3d_cs *wined3d_cs_from_context(struct wined3d_device_context *context) { return CONTAINING_RECORD(context, struct wined3d_cs, c); @@ -1801,8 +1792,6 @@ void wined3d_device_context_emit_set_blend_state(struct wined3d_device_context * op->factor = *blend_factor; op->sample_mask = sample_mask;
- if (state) - wined3d_device_context_acquire_blend_state(context, state); wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT); }
@@ -2929,11 +2918,6 @@ static void wined3d_cs_acquire_resource(struct wined3d_device_context *context, wined3d_resource_acquire(resource); }
-static void wined3d_cs_acquire_blend_state(struct wined3d_device_context *context, - struct wined3d_blend_state *blend_state) -{ -} - static void wined3d_cs_exec_execute_command_list(struct wined3d_cs *cs, const void *data);
static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void *data) = @@ -3171,7 +3155,6 @@ static const struct wined3d_device_context_ops wined3d_cs_st_ops = wined3d_cs_flush, wined3d_cs_acquire_resource, wined3d_cs_acquire_command_list, - wined3d_cs_acquire_blend_state, };
static BOOL wined3d_cs_queue_is_empty(const struct wined3d_cs *cs, const struct wined3d_cs_queue *queue) @@ -3300,7 +3283,6 @@ static const struct wined3d_device_context_ops wined3d_cs_mt_ops = wined3d_cs_flush, wined3d_cs_acquire_resource, wined3d_cs_acquire_command_list, - wined3d_cs_acquire_blend_state, };
static void poll_queries(struct wined3d_cs *cs) @@ -3553,6 +3535,16 @@ static void wined3d_cs_packet_decref_objects(const struct wined3d_cs_packet *pac break; }
+ case WINED3D_CS_OP_SET_BLEND_STATE: + { + struct wined3d_cs_set_blend_state *op; + + op = (struct wined3d_cs_set_blend_state *)packet->data; + if (op->state) + wined3d_blend_state_decref(op->state); + break; + } + default: break; } @@ -3606,6 +3598,16 @@ static void wined3d_cs_packet_incref_objects(struct wined3d_cs_packet *packet) break; }
+ case WINED3D_CS_OP_SET_BLEND_STATE: + { + struct wined3d_cs_set_blend_state *op; + + op = (struct wined3d_cs_set_blend_state *)packet->data; + if (op->state) + wined3d_blend_state_incref(op->state); + break; + } + default: break; } @@ -3632,9 +3634,6 @@ struct wined3d_deferred_context
SIZE_T query_count, queries_capacity; struct wined3d_deferred_query_issue *queries; - - SIZE_T blend_state_count, blend_states_capacity; - struct wined3d_blend_state **blend_states; };
static struct wined3d_deferred_context *wined3d_deferred_context_from_context(struct wined3d_device_context *context) @@ -3835,18 +3834,6 @@ static void wined3d_deferred_context_acquire_command_list(struct wined3d_device_ wined3d_command_list_incref(deferred->command_lists[deferred->command_list_count++] = list); }
-static void wined3d_deferred_context_acquire_blend_state(struct wined3d_device_context *context, - struct wined3d_blend_state *blend_state) -{ - struct wined3d_deferred_context *deferred = wined3d_deferred_context_from_context(context); - if (!wined3d_array_reserve((void **)&deferred->blend_states, &deferred->blend_states_capacity, - deferred->blend_state_count + 1, sizeof(*deferred->blend_states))) - return; - - deferred->blend_states[deferred->blend_state_count++] = blend_state; - wined3d_blend_state_incref(blend_state); -} - static const struct wined3d_device_context_ops wined3d_deferred_context_ops = { wined3d_deferred_context_require_space, @@ -3859,7 +3846,6 @@ static const struct wined3d_device_context_ops wined3d_deferred_context_ops = wined3d_deferred_context_flush, wined3d_deferred_context_acquire_resource, wined3d_deferred_context_acquire_command_list, - wined3d_deferred_context_acquire_blend_state, };
HRESULT CDECL wined3d_deferred_context_create(struct wined3d_device *device, struct wined3d_device_context **context) @@ -3918,10 +3904,6 @@ void CDECL wined3d_deferred_context_destroy(struct wined3d_device_context *conte wined3d_query_decref(deferred->queries[i].query); heap_free(deferred->queries);
- for (i = 0; i < deferred->blend_state_count; ++i) - wined3d_blend_state_decref(deferred->blend_states[i]); - heap_free(deferred->blend_states); - while (offset < deferred->data_size) { packet = wined3d_next_cs_packet(deferred->data, &offset); @@ -3947,7 +3929,6 @@ HRESULT CDECL wined3d_deferred_context_record_command_list(struct wined3d_device + deferred->upload_count * sizeof(*object->uploads) + deferred->command_list_count * sizeof(*object->command_lists) + deferred->query_count * sizeof(*object->queries) - + deferred->blend_state_count * sizeof(*object->blend_states) + deferred->data_size);
if (!memory) @@ -3987,12 +3968,6 @@ HRESULT CDECL wined3d_deferred_context_record_command_list(struct wined3d_device memcpy(object->queries, deferred->queries, deferred->query_count * sizeof(*object->queries)); /* Transfer our references to the queries to the command list. */
- object->blend_states = memory; - memory = &object->blend_states[deferred->blend_state_count]; - object->blend_state_count = deferred->blend_state_count; - memcpy(object->blend_states, deferred->blend_states, deferred->blend_state_count * sizeof(*object->blend_states)); - /* Transfer our references to the blend states to the command list. */ - object->data = memory; object->data_size = deferred->data_size; memcpy(object->data, deferred->data, deferred->data_size); @@ -4002,7 +3977,6 @@ HRESULT CDECL wined3d_deferred_context_record_command_list(struct wined3d_device deferred->upload_count = 0; deferred->command_list_count = 0; deferred->query_count = 0; - deferred->blend_state_count = 0;
/* This is in fact recorded into a subsequent command list. */ if (restore) @@ -4058,8 +4032,6 @@ ULONG CDECL wined3d_command_list_decref(struct wined3d_command_list *list) wined3d_resource_decref(list->uploads[i].resource); for (i = 0; i < list->query_count; ++i) wined3d_query_decref(list->queries[i].query); - for (i = 0; i < list->blend_state_count; ++i) - wined3d_blend_state_decref(list->blend_states[i]);
offset = 0; while (offset < list->data_size) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 822c3324b3f..e297169b6e1 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4874,7 +4874,6 @@ struct wined3d_device_context_ops void (*flush)(struct wined3d_device_context *context); void (*acquire_resource)(struct wined3d_device_context *context, struct wined3d_resource *resource); void (*acquire_command_list)(struct wined3d_device_context *context, struct wined3d_command_list *list); - void (*acquire_blend_state)(struct wined3d_device_context *context, struct wined3d_blend_state *blend_state); };
struct wined3d_device_context