[PATCH v2 1/6] wined3d: Always set GL_PIXEL_UNPACK_BUFFER binding in wined3d_texture_gl_allocate_mutable_storage().

Show replies by date

1220
Age (days ago)
1221
Last active (days ago)

wine-devel@winehq.org

11 comments
2 participants

Add to favorites Remove from favorites

tags (0)
participants (2)
  • Henri Verbeet
  • Zebediah Figura