I was looking thru the website for something easy that is listed as a todo and saw the item for correcting arrays that are done like [256] instead of [MAX_PATH], etc.. Looking thru the sources, in d3d8_private.h MAX_PALETTES is defined as 256 and then used later in the file and I believe in other d3d8 files, while it isnt even mentioned in ddraw files, although almost identical functions are called.. I was wondering if I should go ahead and add in the define for MAX_PALETTES in ddraw.h and then correct the palette definitions/declarations in the ddraw code and submit it..
===== -- Dustin Navea
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