Signed-off-by: Henri Verbeet hverbeet@codeweavers.com --- dlls/wined3d/texture.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 1cf4f7eb5ca..43d75eb8ce9 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -2501,7 +2501,7 @@ static void wined3d_texture_gl_upload_data(struct wined3d_context *context, static void wined3d_texture_gl_download_data_slow_path(struct wined3d_texture_gl *texture_gl, unsigned int sub_resource_idx, struct wined3d_context_gl *context_gl, const struct wined3d_bo_address *data) { - const struct wined3d_bo_gl *bo = (const struct wined3d_bo_gl *)data->buffer_object; + struct wined3d_bo_gl *bo = (struct wined3d_bo_gl *)data->buffer_object; const struct wined3d_gl_info *gl_info = context_gl->gl_info; struct wined3d_texture_sub_resource *sub_resource; unsigned int dst_row_pitch, dst_slice_pitch; @@ -2721,6 +2721,7 @@ static void wined3d_texture_gl_download_data_slow_path(struct wined3d_texture_gl if (bo) { GL_EXTCALL(glBindBuffer(GL_PIXEL_PACK_BUFFER, 0)); + wined3d_context_gl_reference_bo(context_gl, bo); checkGLcall("glBindBuffer"); }