Molle Bestefich wrote:
Using Winamp with out_ds.dll (DirectSound), it seems that sounds also start scratching endlessly after doing a couple of "Play/Pause" cycles here.
Also noticeable while doing play/pause is that Wine's DirectSound is not going a very good job, perhaps with mixing, I'm not sure. When starting playback, it does one of several things, but only at the start of playing: - Leaves out samples - "supersamples" (?) stuff, eg. sound volume doubles - Decrease (half?) sound volume
Output with out_wave.dll seems to suffer some of the same problems, albeit they are harder to reproduce:
When starting a sound, a miniscule 'scratch' sound or slightly loudened volume might be heard for a split second, but almost always go away instantly and so is almost inaudible.
Some times, though, it *does* output overlapping sound samples for a prolonged period of time, just like DirectSound does all the time (when/because of some odd fading technique ?).
What it _doesn't_ have is the eternal scratching noise that Wine DirectSound has, which is of course a relief :-).
The audible hiss in DirectSound seems to be http://bugs.winehq.com/show_bug.cgi?id=2211.
Can't find any mention of the DirectSound mixing (?) problems, neither of the WaveOut ones (albeit they are less of an issue).