Binary packages for various distributions will be available from: https://www.winehq.org/download
Summary since last release * Rebased to current wine 4.2 (798 patches are applied to wine vanilla)
Upstreamed (Either directly from staging or fixed with a similar patch). * windowscodecs: WICConvertBitmapSource should ask IWICFormatConverter::Initialize to use an optimized palette. * windowscodecs: Fix behaviour of format converter for indexed formats when NULL or empty palette has been provided. * windowscodecs/tests: Add a bunch of new tests for indexed format conversions. * windowscodecs/tests: Add some tests for converting 24bppBGR to 8bppIndexed format. * windowscodecs/tests: Add a missing check for IWICBitmapFrameDecode::GetPixelFormat return value. * ntoskrnl.exe: Implement ExInitializeNPagedLookasideList. * ntoskrnl.exe: Implement NtBuildNumber. * wined3d: Ignore multisample quality for MULTISAMPLE_NONE in context_find_fbo_entry(). * d3d8: Improve ValidateVertexShader stub. * ntdll: Improve speed of LdrGetDllHandle when searching for the basename of modules that are not loaded. * include: Add more VSS_* typedefs * include: Add VSS writer enum * include: Convert header vswriter to an idl. * include: Add vsbackup.idl * vssapi: Add CreateVssBackupComponentsInternal stub * vssapi: Add ?CreateVssBackupComponents@@YGJPAPAVIVssBackupComponents@@@Z stub * wined3d: Return stream frequency of 1 if it was not set. * tools/make_unicode: Implement full Unicode character decomposition. * tools/make_unicode: Implement canonical composition for use in normalization. * kernel32: Implement NormalizeString API function. * libs: Generated make_unicode files * ntdll: Check architecture before loading module. * ntdll: Add a futex-based condition variable implementation. * bcrypt: Implement BCryptDeriveKeyPBKDF2 and add test vectors. * bcrypt: Implement BCryptGenerate/FinalizeKeyPair for ECDH P256. * mfplat: Implement MFGetSystemTime. * wineps.drv: Add stubs for escapes required by Adobe PageMaker. * wineps.drv: PostScript header should be written by StartDoc instead of StartPage.
Added: * [19153] ddraw: Return correct devices based off requested DirectX version. * [34579] gdi32: fix for rotated Arc, ArcTo, Chord and Pie drawing problem. * [35331] gdi32: fix for rotated ellipse.
Updated: * uxtheme-GTK_Theming.
Where can you help * Run Steam/Battle.net/UPlay. * Try you favorite game. * Test your favorite applications. * Improve staging patches and get them accepted upstream.
As always, if you find a bug, please report it via https://bugs.winehq.org
Best Regards Alistair.