From: Rémi Bernon rbernon@codeweavers.com
That's what Windows do apparently. Anything with more than 4GiB of VRAM would report less otherwise, confusing the VRAM detection in some games.
The Mafia III launcher is trying to open a warning popup with a 8GiB VRAM GPU for instance, as the reported value overflows to 0.
Signed-off-by: Rémi Bernon rbernon@codeweavers.com Signed-off-by: Hans Leidekker hans@codeweavers.com --- dlls/wbemprox/builtin.c | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/wbemprox/builtin.c b/dlls/wbemprox/builtin.c index 43268221936..8daa55eaeb4 100644 --- a/dlls/wbemprox/builtin.c +++ b/dlls/wbemprox/builtin.c @@ -3878,8 +3878,9 @@ static enum fill_status fill_videocontroller( struct table *table, const struct hr = IDXGIAdapter_GetDesc( adapter, &desc ); if (SUCCEEDED(hr)) { - vidmem = desc.DedicatedVideoMemory; - name = desc.Description; + if (desc.DedicatedVideoMemory > UINT_MAX) vidmem = 0xfff00000; + else vidmem = desc.DedicatedVideoMemory; + name = desc.Description; }
done: