On Fri, Jan 29, 2016 at 12:51 AM, Matteo Bruni mbruni@codeweavers.com wrote:
Signed-off-by: Matteo Bruni mbruni@codeweavers.com
dlls/d3d10core/tests/device.c | 48 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index ae755d3..de3b551 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -5138,6 +5138,53 @@ done: ok(!refcount, "Device has %u references left.\n", refcount); }
+static void test_invalid_multisample(void) +{
- D3D10_TEXTURE2D_DESC desc;
- ID3D10Texture2D *texture;
- UINT quality_level_count;
- ID3D10Device *device;
- ULONG refcount;
- HRESULT hr;
- if (!(device = create_device()))
- {
skip("Failed to create device.\n");
return;
- }
- ID3D10Device_CheckMultisampleQualityLevels(device, DXGI_FORMAT_R8G8B8A8_UNORM, 2, &quality_level_count);
- desc.Width = 128;
- desc.Height = 128;
- desc.MipLevels = 1;
- desc.ArraySize = 1;
- desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
- desc.SampleDesc.Count = 2;
- desc.SampleDesc.Quality = 0;
- desc.Usage = D3D10_USAGE_DEFAULT;
- desc.BindFlags = D3D10_BIND_RENDER_TARGET;
- desc.CPUAccessFlags = 0;
- desc.MiscFlags = 0;
- hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
- if (quality_level_count)
- {
ok(SUCCEEDED(hr), "Got unexpected hr %#x.\n", hr);
ID3D10Texture2D_Release(texture);
desc.SampleDesc.Quality = quality_level_count;
hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
- }
- ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
- /* We assume 15 samples multisampling is never supported in practice. */
- desc.SampleDesc.Count = 15;
- desc.SampleDesc.Quality = 0;
- hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture);
- ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
- refcount = ID3D10Device_Release(device);
- ok(!refcount, "Device has %u references left.\n", refcount);
+}
START_TEST(device) { test_feature_level(); @@ -5168,4 +5215,5 @@ START_TEST(device) test_copy_subresource_region(); test_multisample_init(); test_checkmultisamplequalitylevels();
- test_invalid_multisample();
}
2.4.10
This is fine by me but it could be considered to be merged into test_create_texture2d().
On 29 January 2016 at 11:15, Józef Kucia joseph.kucia@gmail.com wrote:
This is fine by me but it could be considered to be merged into test_create_texture2d().
I do think that would be a good fit for this, although I don't feel particularly strongly about it either.