Hi,
Anyone Can test this demo http://www.paulsprojects.net/opengl/rtotex/rtotex.html If have an ATI card who support WGL_ATI_pixel_format_float ?
Thx
Changelog: - support WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float - implement WGL_render_texture using GLX_ATI_render_texture (when available) - better WGL_render_texture emulation (using PBuffers) - fix wglMakeCurrent (and add usefull traces)
Regards, Raphael
Hi,
This program doesn't run on my machine at all. I have ATI 9700 Mobility, driver 8.9.10. Here is the output of
WINEDEBUG="+opengl" wine ./Render\ To\ Texture.exe &> out.log
I also attach my glxATI.h and glATI.h (in /usr/include/GL/) for your info.
Regards, Toan
On 12/5/05, Raphael fenix@club-internet.fr wrote:
Hi,
Anyone Can test this demo http://www.paulsprojects.net/opengl/rtotex/rtotex.html If have an ATI card who support WGL_ATI_pixel_format_float ?
Thx
Changelog:
- support WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float
- implement WGL_render_texture using GLX_ATI_render_texture (when available)
- better WGL_render_texture emulation (using PBuffers)
- fix wglMakeCurrent (and add usefull traces)
Regards, Raphael
Oops, i'm sorry. I applied your patch with --dry-run option so nothing is patched. :(.
Here the correct out.log. the program still doesn't run, it complains about
err:opengl:wglCreateContext NULL visual !!!
q2e complains the same thing as well.
Bests, Toan
On 12/5/05, Toan T Nguyen nguyenthetoan@gmail.com wrote:
Hi,
This program doesn't run on my machine at all. I have ATI 9700 Mobility, driver 8.9.10. Here is the output of
WINEDEBUG="+opengl" wine ./Render\ To\ Texture.exe &> out.log
I also attach my glxATI.h and glATI.h (in /usr/include/GL/) for your info.
Regards, Toan
On 12/5/05, Raphael fenix@club-internet.fr wrote:
Hi,
Anyone Can test this demo http://www.paulsprojects.net/opengl/rtotex/rtotex.html If have an ATI card who support WGL_ATI_pixel_format_float ?
Thx
Changelog:
- support WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float
- implement WGL_render_texture using GLX_ATI_render_texture (when available)
- better WGL_render_texture emulation (using PBuffers)
- fix wglMakeCurrent (and add usefull traces)
Regards, Raphael
On Tuesday 06 December 2005 03:32, Toan T Nguyen wrote:
Oops, i'm sorry. I applied your patch with --dry-run option so nothing is patched. :(.
Here the correct out.log. the program still doesn't run, it complains about
err:opengl:wglCreateContext NULL visual !!!
q2e complains the same thing as well.
Bests, Toan
Thx for reports (i have made a mistake)
This patch may work better :)
Regards, Raphael
Am Dienstag, 6. Dezember 2005 10:07 schrieb Raphael:
On Tuesday 06 December 2005 03:32, Toan T Nguyen wrote:
Oops, i'm sorry. I applied your patch with --dry-run option so nothing is patched. :(.
Here the correct out.log. the program still doesn't run, it complains about
err:opengl:wglCreateContext NULL visual !!!
q2e complains the same thing as well.
Bests, Toan
Thx for reports (i have made a mistake)
This patch may work better :)
I get <!> Unable to create pbuffer
The last lines from a +opengl log: trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as 2076 trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as 207a trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as 1 trace:opengl:wglCreatePbufferARB new Pbuffer drawable as (nil) trace:opengl:wglCreatePbufferARB ->(FAILED) <!> Unable to create pbuffer <!> Demo Initiation failed
This is a radeon 9000 Mobility, fglrx 8.19.10. It supports GLX_ATI_pixel_format_float
Stefan
Hi,
Here is the short error with your latest patch:
fixme:opengl:wglChoosePixelFormatARB unused pfAttribFList err:opengl:ConvertAttribWGLtoGLX buggy 40 GLX_BUFFER_SIZE default to 32 freeglut ERROR: Function <glutWireTorus> called without first calling 'glutInit'.
It seems there's problem in the glut32.dll as well, because q2e runs perfectly. The full error (with WINEDEBUG is attached).
Toan
On 12/6/05, Stefan Dösinger stefandoesinger@gmx.at wrote:
Am Dienstag, 6. Dezember 2005 10:07 schrieb Raphael:
On Tuesday 06 December 2005 03:32, Toan T Nguyen wrote:
Oops, i'm sorry. I applied your patch with --dry-run option so nothing is patched. :(.
Here the correct out.log. the program still doesn't run, it complains about
err:opengl:wglCreateContext NULL visual !!!
q2e complains the same thing as well.
Bests, Toan
Thx for reports (i have made a mistake)
This patch may work better :)
I get <!> Unable to create pbuffer
The last lines from a +opengl log: trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as 2076 trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as 207a trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as 1 trace:opengl:wglCreatePbufferARB new Pbuffer drawable as (nil) trace:opengl:wglCreatePbufferARB ->(FAILED) <!> Unable to create pbuffer <!> Demo Initiation failed
This is a radeon 9000 Mobility, fglrx 8.19.10. It supports GLX_ATI_pixel_format_float
Stefan
I don't know what's wrong with me. I attached the wrong file in my previous email.
On 12/6/05, Toan T Nguyen nguyenthetoan@gmail.com wrote:
Hi,
Here is the short error with your latest patch:
fixme:opengl:wglChoosePixelFormatARB unused pfAttribFList err:opengl:ConvertAttribWGLtoGLX buggy 40 GLX_BUFFER_SIZE default to 32 freeglut ERROR: Function <glutWireTorus> called without first calling 'glutInit'.
It seems there's problem in the glut32.dll as well, because q2e runs perfectly. The full error (with WINEDEBUG is attached).
Toan
On 12/6/05, Stefan Dösinger stefandoesinger@gmx.at wrote:
Am Dienstag, 6. Dezember 2005 10:07 schrieb Raphael:
On Tuesday 06 December 2005 03:32, Toan T Nguyen wrote:
Oops, i'm sorry. I applied your patch with --dry-run option so nothing is patched. :(.
Here the correct out.log. the program still doesn't run, it complains about
err:opengl:wglCreateContext NULL visual !!!
q2e complains the same thing as well.
Bests, Toan
Thx for reports (i have made a mistake)
This patch may work better :)
I get <!> Unable to create pbuffer
The last lines from a +opengl log: trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as 2076 trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as 207a trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as 1 trace:opengl:wglCreatePbufferARB new Pbuffer drawable as (nil) trace:opengl:wglCreatePbufferARB ->(FAILED) <!> Unable to create pbuffer <!> Demo Initiation failed
This is a radeon 9000 Mobility, fglrx 8.19.10. It supports GLX_ATI_pixel_format_float
Stefan
On Tuesday 06 December 2005 20:44, Toan T Nguyen wrote:
I don't know what's wrong with me. I attached the wrong file in my previous email.
lol
Thx,
seems strange to me as i have never seen this glut error but:
winedump dump -j import Render\ To\ Texture.exe offset 00015d68 glut32.dll Hint/Name Table: 00015FB0 TimeDataStamp: 00000000 (Thu Jan 1 01:00:00 1970) ForwarderChain: 00000000 First thunk RVA: 00015220 Ordn Name 118 glutWireTorus 164f0 87 glutSolidTeapot 16500
Executable don't import glutInit ...
Anyway, seems that creation and rendering stuff work (at least code is executed) have you seen if rendering is ok before the crash ?
Regards, Raphael
The last lines from a +opengl log: trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as 2076 trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as 207a trace:opengl:wglCreatePbufferARB WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as 1 trace:opengl:wglCreatePbufferARB new Pbuffer drawable as (nil) trace:opengl:wglCreatePbufferARB ->(FAILED) <!> Unable to create pbuffer <!> Demo Initiation failed
This is a radeon 9000 Mobility, fglrx 8.19.10. It supports GLX_ATI_pixel_format_float
and GLX_ATI_render_texture ?
Thx
Stefan
Regards, Raphael
With this demo and the patch I get the same problem that Toan is getting. (With an ATI Radeon 9800 pro, latest drivers)
James
On Tue, 2005-12-06 at 01:25 +0100, Raphael wrote:
Hi,
Anyone Can test this demo http://www.paulsprojects.net/opengl/rtotex/rtotex.html If have an ATI card who support WGL_ATI_pixel_format_float ?
Thx
Changelog:
- support WGL_ATI_pixel_format_float / WGL_ARB_color_buffer_float
- implement WGL_render_texture using GLX_ATI_render_texture (when available)
- better WGL_render_texture emulation (using PBuffers)
- fix wglMakeCurrent (and add usefull traces)
Regards, Raphael