Hello,
I just thought about this. AFAIK most good 3D games support OpenGL anyway. That means, they can run without D3D, right? If this is true maybe it would be more of an advantage to concentrate on other parts of DirectX first. Postpone D3D to a later moment...in a few years or so :))
Roland
On Thu, Jun 06, 2002 at 01:24:04PM -0300, Roland wrote:
I just thought about this. AFAIK most good 3D games support OpenGL anyway.
Well, that is if you are a fan of Q3A-derived shooters.. Otherwise, most other games are D3D only.
Lionel
Yea. I don't like the idea of putting off D3D. If we can find a few people to start it, I think we should go ahead and do it.
On Thu, 2002-06-06 at 10:50, Lionel Ulmer wrote:
On Thu, Jun 06, 2002 at 01:24:04PM -0300, Roland wrote:
I just thought about this. AFAIK most good 3D games support OpenGL anyway.
Well, that is if you are a fan of Q3A-derived shooters.. Otherwise, most other games are D3D only.
Lionel
-- Lionel Ulmer - http://www.bbrox.org/