On Nov 21, 2007 4:51 PM, Roman Mamedov roman@rm.pp.ru wrote:
Sorry, a small mistake. Always check everything twice, and when you checked twice - check the third time :(
dlls/wined3d/directx.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index fa844b0..7e09014 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -1145,7 +1145,7 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) { } else if (strstr(gl_info->gl_renderer, "R300")) { /* r300_dri - all R3xx and R4xx-based cards */ gl_info->gl_card = CARD_ATI_RADEON_9500; vidmem = 128;
} else if (strstr(gl_info->gl_renderer, "Radeon")) { /*
radeon_dri, for all R3xx-based cards */
} else if (strstr(gl_info->gl_renderer, "Radeon")) { /*
radeon_dri - all R100-based cards */ /* This one should be the last case, so if the word "Radeon" ever added to Mesa gl_renderer * string of R200 or R300, this detection code will keep working properly. */ -- 1.5.3.4
If you make a mistake, you have to fix the first patch and resend it.