Signed-off-by: Michael Stefaniuc mstefani@winehq.org --- This is the trivial in-place stuff. The generated object files with or without this patch are identical.
dlls/d3dx9_36/tests/core.c | 8 ++++---- dlls/d3dx9_36/tests/effect.c | 2 +- dlls/d3dx9_36/tests/shader.c | 22 +++++++++++----------- dlls/d3dx9_36/tests/surface.c | 2 +- 4 files changed, 17 insertions(+), 17 deletions(-)
diff --git a/dlls/d3dx9_36/tests/core.c b/dlls/d3dx9_36/tests/core.c index 90b678fdf7..75d33c1e0d 100644 --- a/dlls/d3dx9_36/tests/core.c +++ b/dlls/d3dx9_36/tests/core.c @@ -552,7 +552,7 @@ static void test_ID3DXFont(IDirect3DDevice9 *device) check_release((IUnknown*)font, 0); } else skip("Failed to create a ID3DXFont object\n");
- for(i = 0; i < sizeof(texture_tests) / sizeof(texture_tests[0]); i++) { + for(i = 0; i < ARRAY_SIZE(texture_tests); i++) { HDC hdc; DWORD ret; HRESULT hr; @@ -617,7 +617,7 @@ static void test_D3DXCreateRenderToSurface(IDirect3DDevice9 *device) hr = D3DXCreateRenderToSurface(device, 256, 256, D3DFMT_A8R8G8B8, FALSE, D3DFMT_UNKNOWN, NULL /* out */); ok(hr == D3DERR_INVALIDCALL, "D3DXCreateRenderToSurface returned %#x, expected %#x\n", hr, D3DERR_INVALIDCALL);
- for (i = 0; i < sizeof(tests) / sizeof(tests[0]); i++) + for (i = 0; i < ARRAY_SIZE(tests); i++) { hr = D3DXCreateRenderToSurface(device, tests[i].Width, tests[i].Height, tests[i].Format, tests[i].DepthStencil, tests[i].DepthStencilFormat, &render); @@ -1024,7 +1024,7 @@ static void test_ID3DXRenderToSurface(IDirect3DDevice9 *device)
check_release((IUnknown *)render, 0);
- for (i = 0; i < sizeof(tests) / sizeof(tests[0]); i++) + for (i = 0; i < ARRAY_SIZE(tests); i++) { check_ID3DXRenderToSurface(device, tests[i].Width, tests[i].Height, tests[i].Format, tests[i].DepthStencil, tests[i].DepthStencilFormat, TRUE); check_ID3DXRenderToSurface(device, tests[i].Width, tests[i].Height, tests[i].Format, tests[i].DepthStencil, tests[i].DepthStencilFormat, FALSE); @@ -1052,7 +1052,7 @@ static void test_D3DXCreateRenderToEnvMap(IDirect3DDevice9 *device) { { 256, 1, D3DFMT_X8R8G8B8, TRUE, D3DFMT_UNKNOWN }, { 256, 1, D3DFMT_X8R8G8B8, TRUE, D3DFMT_UNKNOWN } } };
- for (i = 0; i < sizeof(tests) / sizeof(tests[0]); i++) + for (i = 0; i < ARRAY_SIZE(tests); i++) { const D3DXRTE_DESC *parameters = &tests[i].parameters; const D3DXRTE_DESC *expected = &tests[i].expected_values; diff --git a/dlls/d3dx9_36/tests/effect.c b/dlls/d3dx9_36/tests/effect.c index 4f26b63a13..d9ff11eaea 100644 --- a/dlls/d3dx9_36/tests/effect.c +++ b/dlls/d3dx9_36/tests/effect.c @@ -991,7 +991,7 @@ struct test_effect_parameter_value_result test_effect_parameter_value_result_spe test_effect_parameter_value_blob_ ## x,\ sizeof(test_effect_parameter_value_blob_ ## x),\ test_effect_parameter_value_result_ ## x,\ - sizeof(test_effect_parameter_value_result_ ## x)/sizeof(*test_effect_parameter_value_result_ ## x),\ + ARRAY_SIZE(test_effect_parameter_value_result_ ## x),\ }
static const struct diff --git a/dlls/d3dx9_36/tests/shader.c b/dlls/d3dx9_36/tests/shader.c index 2f01a46e42..c2b41cfdc7 100644 --- a/dlls/d3dx9_36/tests/shader.c +++ b/dlls/d3dx9_36/tests/shader.c @@ -649,17 +649,17 @@ static void test_constant_table(const char *test_name, const DWORD *ctable_fn, static void test_constant_tables(void) { test_constant_table("test_basic", ctab_basic, ctab_basic_expected, - sizeof(ctab_basic_expected)/sizeof(*ctab_basic_expected)); + ARRAY_SIZE(ctab_basic_expected)); test_constant_table("test_matrices", ctab_matrices, ctab_matrices_expected, - sizeof(ctab_matrices_expected)/sizeof(*ctab_matrices_expected)); + ARRAY_SIZE(ctab_matrices_expected)); test_constant_table("test_matrices2", ctab_matrices2, ctab_matrices2_expected, - sizeof(ctab_matrices2_expected)/sizeof(*ctab_matrices2_expected)); + ARRAY_SIZE(ctab_matrices2_expected)); test_constant_table("test_arrays", ctab_arrays, ctab_arrays_expected, - sizeof(ctab_arrays_expected)/sizeof(*ctab_arrays_expected)); + ARRAY_SIZE(ctab_arrays_expected)); test_constant_table("test_default_values", ctab_with_default_values, ctab_with_default_values_expected, - sizeof(ctab_with_default_values_expected)/sizeof(*ctab_with_default_values_expected)); + ARRAY_SIZE(ctab_with_default_values_expected)); test_constant_table("test_samplers", ctab_samplers, ctab_samplers_expected, - sizeof(ctab_samplers_expected)/sizeof(*ctab_samplers_expected)); + ARRAY_SIZE(ctab_samplers_expected)); }
static void test_setting_basic_table(IDirect3DDevice9 *device) @@ -1844,7 +1844,7 @@ static void test_get_shader_constant_variables(void) ctab = ID3DXConstantTable_GetBufferPointer(ctable); ok(ctab[0] == test_get_shader_constant_variables_blob[3], "ID3DXConstantTable_GetBufferPointer failed\n");
- for (i = 0; i < sizeof(test_get_shader_constant_variables_data) / sizeof(*test_get_shader_constant_variables_data); ++i) + for (i = 0; i < ARRAY_SIZE(test_get_shader_constant_variables_data); ++i) { const char *fullname = test_get_shader_constant_variables_data[i].fullname; const D3DXCONSTANT_DESC *expected_desc = &test_get_shader_constant_variables_data[i].desc; @@ -6025,7 +6025,7 @@ static UINT registerset_compare_all(IDirect3DDevice9 *device, BOOL is_vs, D3DXRE D3DXREGISTER_SET regsets[] = {D3DXRS_BOOL, D3DXRS_INT4, D3DXRS_FLOAT4}; UINT err = 0, i;
- for (i = 0; i < sizeof(regsets) / sizeof(*regsets); i++) + for (i = 0; i < ARRAY_SIZE(regsets); i++) { if (regset == regsets[i]) err += registerset_compare(device, is_vs, regset, start, in_count, expected); @@ -6137,7 +6137,7 @@ static void test_registerset(void) return; }
- for (k = 0; k < sizeof(registerset_data) / sizeof(*registerset_data); ++k) + for (k = 0; k < ARRAY_SIZE(registerset_data); ++k) { const char *tablename = registerset_data[k].name; const char *name = registerset_data[k].var; @@ -6442,7 +6442,7 @@ static void test_registerset_defaults(void) return; }
- for (k = 0; k < sizeof(registerset_defaults_data) / sizeof(*registerset_defaults_data); ++k) + for (k = 0; k < ARRAY_SIZE(registerset_defaults_data); ++k) { const char *tablename = registerset_defaults_data[k].name; ID3DXConstantTable *ctable; @@ -6616,7 +6616,7 @@ static void test_shader_semantics(void) hr = D3DXGetShaderInputSemantics(vs_1_1, semantics, NULL); ok(hr == D3D_OK, "Unexpected hr %#x.\n", hr);
- for (i = 0; i < sizeof(tests) / sizeof(tests[0]); ++i) + for (i = 0; i < ARRAY_SIZE(tests); ++i) { const DWORD *shader = tests[i].shader;
diff --git a/dlls/d3dx9_36/tests/surface.c b/dlls/d3dx9_36/tests/surface.c index 324e2af3eb..37c488b5ad 100644 --- a/dlls/d3dx9_36/tests/surface.c +++ b/dlls/d3dx9_36/tests/surface.c @@ -398,7 +398,7 @@ static void test_dds_header_handling(void) return; }
- for (i = 0; i < sizeof(tests) / sizeof(tests[0]); i++) + for (i = 0; i < ARRAY_SIZE(tests); i++) { DWORD file_size = sizeof(dds->magic) + sizeof(dds->header) + tests[i].pixel_data_size; assert(file_size <= sizeof(*dds));