Hi, after the whole _client, _window changes for VisualID's DirectX started displaying a bit of garbage at the top of the screen, which I toughed was because the window frames weren't taken into account in the view-port.
This is sort of what's happening but it's worse.
When I'm using ATI's driver, the viewport comes up as the whole screen, so as I move the window from the top left of my desktop so the clipping changes.
It also affects non-DirectX stuff, e.g. with a desktop set in ~/.wine/config some windows come up centred as if the whole screen is taken into account and not just the desktop view, and sometimes a window that should be a given size resizes to the whole screen.
With mesa the openGL problems don't appear.
I haven't had any problems with any other openGL applications so I can only assume that it's a problem in wine.
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