2010/7/10 Rico Schüller kgbricola@web.de:
- if ((!context->gl_info->supported[WINED3D_GL_VERSION_2_0]
|| (!glPointParameteri && context->gl_info->supported[WINED3D_GL_VERSION_2_0]
&& !context->gl_info->supported[NV_POINT_SPRITE]) )
The second "context->gl_info->supported[WINED3D_GL_VERSION_2_0]" is redundant.