Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45067 Signed-off-by: Józef Kucia jkucia@codeweavers.com --- dlls/wined3d/glsl_shader.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index af50c8b17a26..1e922c80dff7 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -3094,6 +3094,8 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register * case WINED3D_IMMCONST_SCALAR: switch (data_type) { + case WINED3D_DATA_UNORM: + case WINED3D_DATA_SNORM: case WINED3D_DATA_FLOAT: if (gl_info->supported[ARB_SHADER_BIT_ENCODING]) sprintf(register_name, "uintBitsToFloat(%#xu)", reg->u.immconst_data[0]); @@ -3117,6 +3119,8 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register * case WINED3D_IMMCONST_VEC4: switch (data_type) { + case WINED3D_DATA_UNORM: + case WINED3D_DATA_SNORM: case WINED3D_DATA_FLOAT: if (gl_info->supported[ARB_SHADER_BIT_ENCODING]) {