Hello,
I have the 0.9.33 page done, and you may notice that Wine regressed in a couple of the test. When looking at these scores you will need to take into account the actual visual quality . The scores were somewhat high in past test because everything wasn't being rendered, while that makes for a nice score the visual wasn't on par with that of Windows.
As of 0.9.33 the visual quality is very close to that of Windows, so in test like 3DMark2001SE we not only got drastically improved visual quality, we also have a 50% improvement in performance! And 3DMark 03 has a nice showing out of the gate as well.
Why no OpenGL test?
I plan to wait for a resolution to a couple outstanding OpenGL bugs, and then run the test again. I also plan to dramatically increase the screen resolution in the next update, GL-Excess in the past was run at only 640x480x16 in the future all test will be run at a resolution of 1024x768x32 or greater.
If all goes well In a couple months there should be another update with OpenGL test and 3DMark 05/06 results. If 3DMark 2000, 2001SE or 2003 should drastically change ill also update them as well at that time.
I also updated the CAPS page with 0.9.33 and 1.0.9755.
0.9.33 results: http://wiki.winehq.org/BenchMark-0.9.33
Past results: http://wiki.winehq.org/BenchMarks
CAPS results: http://wiki.winehq.org/DirectX-Caps
Some screen shots of past test results.... You may want to look at them ASAP if your interested in them, I plan to ask Dimi to rm -rf the page in a couple weeks to save the HD space on the wiki server, this way I can start a new "In Progress" page and not feel guilty about uploading all the shots :D
http://wiki.winehq.org/BenchMark-0.9.6
Cheers!
On 29.03.2007 09:41, Tom Wickline wrote:
CAPS results: http://wiki.winehq.org/DirectX-Caps
Some note on the coloring: presumably, a green coloring in the Wine row means "better", red means "worse".
For true/false caps those that Wine has but native doesn't are green, while those that Wine does not have but native not are red.
However, presence of a cap is not always better: for example D3DPTEXTURECAPS_CUBEMAP_POW2 - MSDN says that this means "Device requires that cube texture maps have dimensions specified as powers of two." So it's actually better if the flag is absent (as that means cubemaps can be non-POW2). It would be nice if the visual hint could reflect that - this way a red background would be a clear signal that "this needs work".
-f.r.
On 3/29/07, Frank Richter frank.richter@gmail.com wrote:
However, presence of a cap is not always better: for example D3DPTEXTURECAPS_CUBEMAP_POW2 - MSDN says that this means "Device requires that cube texture maps have dimensions specified as powers of two." So it's actually better if the flag is absent (as that means cubemaps can be non-POW2). It would be nice if the visual hint could reflect that - this way a red background would be a clear signal that "this needs work".
I personally think any value that doesn't match, better or worse should be highlighted in red as it doesn't match that of Windows.
-f.r.
On Thu, Mar 29, 2007 at 02:26:58PM +0200, Frank Richter wrote:
On 29.03.2007 09:41, Tom Wickline wrote:
It would be nice if the visual hint could reflect that - this way a red background would be a clear signal that "this needs work".
I just highlighted the changes. Think of the color as being chosen by random :) . You are invited to change the colors so that better and worse are coded, but please either verify that for all highlighted ones or mark those that you checked or those that you didn't.
Jan
On 3/29/07, Tom Wickline twickline@gmail.com wrote:
Hello,
I have the 0.9.33 page done, and you may notice that Wine regressed in a couple of the test. When looking at these scores you will need to take into account the actual visual quality . The scores were somewhat high in past test because everything wasn't being rendered, while that makes for a nice score the visual wasn't on par with that of Windows.
As of 0.9.33 the visual quality is very close to that of Windows, so in test like 3DMark2001SE we not only got drastically improved visual quality, we also have a 50% improvement in performance! And 3DMark 03 has a nice showing out of the gate as well.
Why no OpenGL test?
I plan to wait for a resolution to a couple outstanding OpenGL bugs, and then run the test again. I also plan to dramatically increase the screen resolution in the next update, GL-Excess in the past was run at only 640x480x16 in the future all test will be run at a resolution of 1024x768x32 or greater.
If all goes well In a couple months there should be another update with OpenGL test and 3DMark 05/06 results. If 3DMark 2000, 2001SE or 2003 should drastically change ill also update them as well at that time.
I also updated the CAPS page with 0.9.33 and 1.0.9755.
0.9.33 results: http://wiki.winehq.org/BenchMark-0.9.33
Past results: http://wiki.winehq.org/BenchMarks
CAPS results: http://wiki.winehq.org/DirectX-Caps
Some screen shots of past test results.... You may want to look at them ASAP if your interested in them, I plan to ask Dimi to rm -rf the page in a couple weeks to save the HD space on the wiki server, this way I can start a new "In Progress" page and not feel guilty about uploading all the shots :D
Hi Tom, thanks for the updates! I just wanted to ask about Aquamark. How come there isnt a test with that one? I use it more than I use 3dmark.
On 3/29/07, Tom Spear speeddymon@gmail.com wrote:
Hi Tom, thanks for the updates! I just wanted to ask about Aquamark. How come there isnt a test with that one? I use it more than I use 3dmark.
Hi Tom,
I will add Aquamark 3 to the next update, thanks for the suggestion. There is a good review of Aquamark 3 here : http://www.nvnews.net/previews/AquaMark3/index.shtml
-- Thanks
Tom