2016-11-13 12:35 GMT-06:00 Andrew Wesie awesie@gmail.com:
Signed-off-by: Andrew Wesie awesie@gmail.com
dlls/wined3d/wined3d_private.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index d23b7ef..97f3265 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -176,8 +176,8 @@ static inline enum complex_fixup get_complex_fixup(struct color_fixup_desc fixup #define MAX_STREAM_OUT 4 #define MAX_STREAMS 16 #define MAX_TEXTURES 8 -#define MAX_FRAGMENT_SAMPLERS 16 -#define MAX_VERTEX_SAMPLERS 4 +#define MAX_FRAGMENT_SAMPLERS 32 +#define MAX_VERTEX_SAMPLERS 32 #define MAX_COMBINED_SAMPLERS (MAX_FRAGMENT_SAMPLERS + MAX_VERTEX_SAMPLERS) #define MAX_ACTIVE_LIGHTS 8 #define MAX_CLIP_DISTANCES WINED3DMAXUSERCLIPPLANES
I don't think this is how we want to solve this. See bug 41213 comment 6 and 8 for my point of view on the matter.