Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51827 Signed-off-by: Nikolay Sivov nsivov@codeweavers.com ---
This is crashing with d3dx10_34, it's easier to remove for now.
dlls/d3dx10_43/tests/d3dx10.c | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/dlls/d3dx10_43/tests/d3dx10.c b/dlls/d3dx10_43/tests/d3dx10.c index 55a4d057fdf..89a43355756 100644 --- a/dlls/d3dx10_43/tests/d3dx10.c +++ b/dlls/d3dx10_43/tests/d3dx10.c @@ -2466,12 +2466,11 @@ todo_wine hr = ID3DX10Font_PreloadCharacters(font, 'a', 'z'); ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
- /* Test multiple textures */ - hr = ID3DX10Font_PreloadGlyphs(font, 0, 1000); + /* Test glyphs that are not rendered */ + hr = ID3DX10Font_PreloadGlyphs(font, 0, 5); todo_wine ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
- /* Test glyphs that are not rendered */ for (glyph = 1; glyph < 4; ++glyph) { srv = (void *)0xdeadbeef;