Looks good to me, no problems with any of the drivers. I think it'd be good to get it in on Monday, as release day is tomorrow, but that's not my call.
Andrew
On Wed, Dec 19, 2012 at 10:30:04AM +0100, Maarten Lankhorst wrote:
Use a thread instead of a timer for greater precision.
Changes since v1:
- Add WARN on failure of Start or GetStreamLatency
- Set lower bound of sleep time to 5 ms
- Change upper bound of sleep time to 2.5x period
- Fixup comment
Signed-off-by: Maarten Lankhorst maarten.lankhorst@ubuntu.com
I like how the most useful part of the changelog always gets stripped out. What's the point of even adding this info here?
Obligatory "Yes I know the error handling I added isn't perfect, and I did fix that in my failure rework patch" here..
dlls/dsound/dsound.c | 21 +++++++++++---------- dlls/dsound/dsound_private.h | 7 ++++--- dlls/dsound/mixer.c | 39 +++++++++++++++++++++++---------------- dlls/dsound/primary.c | 27 ++++++++++++++++++++++++--- 4 files changed, 62 insertions(+), 32 deletions(-)
diff --git a/dlls/dsound/dsound.c b/dlls/dsound/dsound.c index ac85ba2..381d0e1 100644 --- a/dlls/dsound/dsound.c +++ b/dlls/dsound/dsound.c @@ -670,14 +670,13 @@ ULONG DirectSoundDevice_Release(DirectSoundDevice * device) TRACE("(%p) ref was %u\n", device, ref + 1); if (!ref) { int i;
timeKillEvent(device->timerID);
timeEndPeriod(DS_TIME_RES);
/* The kill event should have allowed the timer process to expire
* but try to grab the lock just in case. Can't hold lock because
* secondarybuffer_destroy also grabs the lock */
RtlAcquireResourceShared(&(device->buffer_list_lock), TRUE);
RtlReleaseResource(&(device->buffer_list_lock));
SetEvent(device->sleepev);
if (device->thread) {
WaitForSingleObject(device->thread, INFINITE);
CloseHandle(device->thread);
}
CloseHandle(device->sleepev); EnterCriticalSection(&DSOUND_renderers_lock); list_remove(&device->entry);
@@ -813,6 +812,7 @@ HRESULT DirectSoundDevice_Initialize(DirectSoundDevice ** ppDevice, LPCGUID lpcG
device->mmdevice = mmdevice; device->guid = devGUID;
device->sleepev = CreateEventW(0, 0, 0, 0);
hr = DSOUND_ReopenDevice(device, FALSE); if (FAILED(hr))
@@ -869,9 +869,10 @@ HRESULT DirectSoundDevice_Initialize(DirectSoundDevice ** ppDevice, LPCGUID lpcG ZeroMemory(&device->volpan, sizeof(device->volpan));
hr = DSOUND_PrimaryCreate(device);
- if (hr == DS_OK)
device->timerID = DSOUND_create_timer(DSOUND_timer, (DWORD_PTR)device);
- else
if (hr == DS_OK) {
device->thread = CreateThread(0, 0, DSOUND_mixthread, device, 0, 0);
SetThreadPriority(device->thread, THREAD_PRIORITY_TIME_CRITICAL);
} else WARN("DSOUND_PrimaryCreate failed: %08x\n", hr);
*ppDevice = device;
diff --git a/dlls/dsound/dsound_private.h b/dlls/dsound/dsound_private.h index 62656a5..1a3900c 100644 --- a/dlls/dsound/dsound_private.h +++ b/dlls/dsound/dsound_private.h @@ -68,9 +68,9 @@ struct DirectSoundDevice
GUID guid; DSCAPS drvcaps;
- DWORD priolevel;
- DWORD priolevel, sleeptime; PWAVEFORMATEX pwfx, primary_pwfx;
- UINT timerID, playing_offs_bytes, in_mmdev_bytes, prebuf;
- UINT playing_offs_bytes, in_mmdev_bytes, prebuf; DWORD fraglen; LPBYTE buffer; DWORD writelead, buflen, state, playpos, mixpos;
@@ -97,6 +97,7 @@ struct DirectSoundDevice IAudioStreamVolume *volume; IAudioRenderClient *render;
- HANDLE sleepev, thread; struct list entry;
};
@@ -226,7 +227,7 @@ void DSOUND_AmpFactorToVolPan(PDSVOLUMEPAN volpan) DECLSPEC_HIDDEN; void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb) DECLSPEC_HIDDEN; DWORD DSOUND_secpos_to_bufpos(const IDirectSoundBufferImpl *dsb, DWORD secpos, DWORD secmixpos, float *overshot) DECLSPEC_HIDDEN;
-void CALLBACK DSOUND_timer(UINT timerID, UINT msg, DWORD_PTR dwUser, DWORD_PTR dw1, DWORD_PTR dw2) DECLSPEC_HIDDEN; +DWORD CALLBACK DSOUND_mixthread(void *ptr) DECLSPEC_HIDDEN;
/* sound3d.c */
diff --git a/dlls/dsound/mixer.c b/dlls/dsound/mixer.c index 84e029b..282808e 100644 --- a/dlls/dsound/mixer.c +++ b/dlls/dsound/mixer.c @@ -820,7 +820,7 @@ static void DSOUND_PerformMix(DirectSoundDevice *device) DSOUND_PrimaryStop(device); }
- } else {
} else if (device->state != STATE_STOPPED) {
DSOUND_WaveQueue(device, TRUE);
@@ -843,22 +843,29 @@ static void DSOUND_PerformMix(DirectSoundDevice *device) /* **** */ }
-void CALLBACK DSOUND_timer(UINT timerID, UINT msg, DWORD_PTR dwUser,
DWORD_PTR dw1, DWORD_PTR dw2)
+DWORD CALLBACK DSOUND_mixthread(void *p) {
- DirectSoundDevice * device = (DirectSoundDevice*)dwUser;
- DWORD start_time = GetTickCount();
- DWORD end_time;
- TRACE("(%d,%d,0x%lx,0x%lx,0x%lx)\n",timerID,msg,dwUser,dw1,dw2);
- TRACE("entering at %d\n", start_time);
- RtlAcquireResourceShared(&(device->buffer_list_lock), TRUE);
- if (device->ref)
DSOUND_PerformMix(device);
- DirectSoundDevice *dev = p;
- TRACE("(%p)\n", dev);
- RtlReleaseResource(&(device->buffer_list_lock));
- while (dev->ref) {
DWORD ret;
- end_time = GetTickCount();
- TRACE("completed processing at %d, duration = %d\n", end_time, end_time - start_time);
/*
* Some audio drivers are retarded and won't fire after being
* stopped, add a timeout to handle this.
*/
ret = WaitForSingleObject(dev->sleepev, dev->sleeptime);
if (ret == WAIT_FAILED)
WARN("wait returned error %u %08x!\n", GetLastError(), GetLastError());
else if (ret != WAIT_OBJECT_0)
WARN("wait returned %08x!\n", ret);
if (!dev->ref)
break;
RtlAcquireResourceShared(&(dev->buffer_list_lock), TRUE);
DSOUND_PerformMix(dev);
RtlReleaseResource(&(dev->buffer_list_lock));
- }
- return 0;
} diff --git a/dlls/dsound/primary.c b/dlls/dsound/primary.c index 3ac928b..dd810fd 100644 --- a/dlls/dsound/primary.c +++ b/dlls/dsound/primary.c @@ -152,6 +152,8 @@ HRESULT DSOUND_ReopenDevice(DirectSoundDevice *device, BOOL forcewave) REFERENCE_TIME prebuf_rt; WAVEFORMATEX *wfx = NULL; HRESULT hres;
REFERENCE_TIME period;
DWORD period_ms;
TRACE("(%p, %d)\n", device, forcewave);
@@ -192,14 +194,15 @@ HRESULT DSOUND_ReopenDevice(DirectSoundDevice *device, BOOL forcewave) prebuf_rt = (10000000 * (UINT64)prebuf_frames) / device->pwfx->nSamplesPerSec;
hres = IAudioClient_Initialize(device->client,
AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_NOPERSIST,
prebuf_rt, 0, device->pwfx, NULL);
AUDCLNT_SHAREMODE_SHARED, AUDCLNT_STREAMFLAGS_NOPERSIST |
AUDCLNT_STREAMFLAGS_EVENTCALLBACK, prebuf_rt, 0, device->pwfx, NULL);
if(FAILED(hres)){ IAudioClient_Release(device->client); device->client = NULL; WARN("Initialize failed: %08x\n", hres); return hres; }
IAudioClient_SetEventHandle(device->client, device->sleepev);
hres = IAudioClient_GetService(device->client, &IID_IAudioRenderClient, (void**)&device->render);
@@ -234,6 +237,24 @@ HRESULT DSOUND_ReopenDevice(DirectSoundDevice *device, BOOL forcewave) return hres; }
- /* Now kick off the timer so the event fires periodically */
- hres = IAudioClient_Start(device->client);
- if (FAILED(hres))
WARN("starting failed with %08x\n", hres);
- hres = IAudioClient_GetStreamLatency(device->client, &period);
- if (FAILED(hres)) {
WARN("GetStreamLatency failed with %08x\n", hres);
period_ms = 10;
- } else
period_ms = (period + 9999) / 10000;
- TRACE("period %u ms fraglen %u prebuf %u\n", period_ms, device->fraglen, device->prebuf);
- if (period_ms < 3)
device->sleeptime = 5;
- else
device->sleeptime = period_ms * 5 / 2;
- return S_OK;
}
@@ -379,7 +400,7 @@ HRESULT DSOUND_PrimaryPlay(DirectSoundDevice *device) TRACE("(%p)\n", device);
hr = IAudioClient_Start(device->client);
- if(FAILED(hr)){
- if(FAILED(hr) && hr != AUDCLNT_E_NOT_STOPPED){ WARN("Start failed: %08x\n", hr); return hr; }
-- 1.8.0