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wine-gitlab
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wine-gitlab@winehq.org
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1207 discussions
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Re: [PATCH v3 0/7] MR4036: dmime: Implement segment state and tracks InitPlay / Play / EndPlay. - approved
by Alexandre Julliard (@julliard)
09 Oct '23
09 Oct '23
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4036
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Re: [PATCH v2 0/1] MR4040: advapi32/tests: Add ReadEventLogA tests for EventlogStarted. - approved
by Alexandre Julliard (@julliard)
09 Oct '23
09 Oct '23
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4040
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Re: [PATCH v2 0/1] MR4039: imagehlp: Import functions instead of forwarding. - approved
by Alexandre Julliard (@julliard)
09 Oct '23
09 Oct '23
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4039
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Re: [PATCH v2 0/1] MR4034: d3d10/tests: Add a test for log2/log10/exp2 functions in expressions. - approved
by Alexandre Julliard (@julliard)
09 Oct '23
09 Oct '23
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/wine/-/merge_requests/4034
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Re: [PATCH v3 0/4] MR394: vkd3d-shader: sm1 texture interface. - approved
by Alexandre Julliard (@julliard)
09 Oct '23
09 Oct '23
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/394
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[PATCH v5 0/5] MR358: vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
by Nikolay Sivov (@nsivov)
09 Oct '23
09 Oct '23
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> -- v5: vkd3d-shader/tpf: Output interpolation modifiers for input declarations. vkd3d-shader/hlsl: Propagate structure fields modifiers when copying shader inputs. vkd3d-shader/hlsl: Allow interpolation modifiers on structure fields. vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers. tests: Add a test for interpolation modifiers specified on structure fields.
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/358
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Re: [PATCH v8 0/4] MR245: vkd3d-shader/hlsl: Add support for 'break' and 'continue' jumps in loops. - approved
by Alexandre Julliard (@julliard)
09 Oct '23
09 Oct '23
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/245
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Re: [PATCH v2 0/1] MR397: vkd3d: Add partial implementation for CreateHeap1(). - approved
by Alexandre Julliard (@julliard)
09 Oct '23
09 Oct '23
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/397
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Re: [PATCH v2 0/1] MR395: vkd3d-shader/spirv: When declaring a CBV initialise the register with the register index range. - approved
by Alexandre Julliard (@julliard)
09 Oct '23
09 Oct '23
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/395
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Re: [PATCH v2 0/1] MR393: vkd3d-shader/spirv: Add a debug name for the push constant buffer. - approved
by Alexandre Julliard (@julliard)
09 Oct '23
09 Oct '23
This merge request was approved by Alexandre Julliard. --
https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/393
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